Maiden Made of Shadows

Maiden Made of Shadows
I am a Maiden Made of Shadows and have specific tastes. I love old animated series with active female characters and interesting villains, not spoiled by Disney and Hollywood tropes. Keep in mind that all articles are intended for mature audiences and contain spoilers. At the same time, the goal of many articles is to give a spotlight to obscure works, so I often start by introducing the characters. I mix content for fans and those just starting to watch something. English is not my first language, and I’ll eventually translate the best of my articles from here: https://dame-of-blades.blogspot.com

Sunday, November 26, 2023

WordGirl: fun trivia and fan theories


“WordGirl” is a great animated series close in spirit to the “Powerpuff Girls”. Also very similar to “Grossology” and “OK K.O. Let's be heroes!” if you know them. But without a doubt, this animated series is a successor to the classic “Powerpuff Girls”, and even a step forward compared to them. Not in terms of bold themes and violence, but in terms of witty humor, unpredictable adventures and colorful characters. And it’s also educational, if you are interested in expanding your vocabulary. 

This animated series is definitely worth watching. And I have a bunch of trivia, interesting thoughts and theories for those who watched WordGirl. 

I'll start with the character descriptions. They are all interesting, varied and also uniquely cute. But even if you already know them, you might still be interested in my take on these characters. If not, skip the part with character pictures, and there will be some really interesting observations.

So, the main characters are:


WordGirl/Becky Botsford is a superhero from the planet Lexicon who has super strength, super speed, the ability to fly and a huge vocabulary, who fights crime in the city in the form of many quirky villains and teaches everyone how to use complex or rare words correctly. She keeps her true identity a secret because she also has an adopted earthly family and the life of an ordinary girl that she always has to juggle. In most cases, this is not difficult, because almost no one notices how obvious her disguise is, but if they suddenly notice, then she’ll need all the cunning that she has in order not to be unmasked. She is brave and daring; with a strong sense of justice, at the same time a modest and honest girl who isn’t alien to human weaknesses. She doesn't mind enjoying the benefits of being a superhero, but she doesn't abuse them either. She likes to read, watch Pretty Princess cartoon and collect unicorns. She isn’t good at any art, from drawing and poetry to singing and dancing, perhaps because she's from another planet.



Captain Huggy-Face/Bob is an alien monkey, the pilot of the spaceship that crashed on Earth because of little Becky. He was taken into the Botsford family as a pet and also became WordGirl's superhero sidekick. He can only speak in squeaks, but she understands monkey language and so they can communicate in a way that others cannot understand. In different situations, he can be either a more comic character who always eats large portions, fools around or shows off at the wrong time; or he can also be more serious, reminding WordGirl of her mission, disapproving of her dubious ideas, and easily solving many everyday or superhero problems. He is skilled in martial arts and knows a bunch of secret techniques developed together with WordGirl. He doesn’t like being forgotten or treated without respect, for example, when he is dressed up in ridiculous costumes, although he really likes to dress up.


The Narrator – here is even more of a character than the narrator from The Powerpuff Girls and the main breaker of the fourth wall. This is the voice that sometimes emphasizes that he is "just a voice", but he can also get hungry, and then other character can serve him some food at the top of the screen. He can be a dramatic commentator, a voice of conscience, and a sarcastic type. He has typical phrases that he repeats in each episode, for example, when at the end of each episode he invites you to watch the next episodes, but at the same time he tries to make all his typical phrases lively and not boring. He knows more about what is happening than all the other characters, so WordGirl sometimes asks him for hints. He usually doesn’t want to help her cheat in this way, but still, sometimes he makes hints about something important.


Among the villains, either the main five (since Season 0) or the main six (since Season 1) stand out. Here they are, in the order they appear.



The Butcher is a typical robber with an atypical superpower: he shoots meat products from his hands, which he magically summons from the meat dimension. Like many such villains, he is rude and uncouth, a simple-minded guy, capable of being cunning at times, but also sensitive at heart. Among the main villains, he is the most materialistic, interested only in money and valuable things that can be sold at a high price, although it is not clear to whom he sells them. He doesn't like it when someone makes comments to him about his smell and speech mistakes. He can look at the situation rationally, breaking cartoonish stereotypes, and with his unbiased look he can reveal someone’s psychological problems and sometimes even help solve them.



Dr. Two-Brains is the once kind Professor Boxleitner and WordGirl's friend, but as a result of an experiment he merged with the ferocious lab mouse Squeaky, and now he is a mad scientist who wants cheese all the time. In different situations, he can be either sensitive, respectful of others and open to negotiation, or deranged, doing evil for the sake of evil and not taking anyone into account. Moreover, all this doesn’t look like a split personality, but simply like unpredictability. He doesn’t identify his mouse brain with himself (he speaks of it in the third person and as a separate individual) but he accepts its wants as his own. His self-esteem also fluctuates greatly: he can be indifferent to how he looks to others, and at other times desperately needs attention and depends on other people's opinions. Like the Butcher, he can be more insightful than cartoon stereotypes allow. And his inventions are so ingenious that they violate the laws of nature. Basically these are all rays: rays that can turn anything into goop or cheese, an attraction ray and an anti-gravity ray, a sleep ray, a ray that absorbs light, a force field ray, a ray that stops time on the entire planet. But he uses them for all sorts of nonsense, usually associated with cheese.



Dr Two-Brains' henchmen are two good-natured thugs who are very sentimental, especially towards the boss and each other, but are ready for any crime, and use any ray to turn into goop or cheese on the orders of Dr. Two-Brains or in case of a threat on their own initiative, if he entrusted them with it. In general, they are unconditionally loyal and don’t need orders to help the boss escape from jail, but they can let him down if they are afraid, disobey out of thoughtlessness, or deliberately refuse to help if he has mistreated them. They also love to have fun and try to befriend Dr. Two-Brains, sometimes convincing him to join in the fun.



Granny May is the particularly treacherous, feisty and clever old lady who likes to pretend to be sweet, harmless and frail, whom everyone mistreats because she is old. If she doesn't get her way by pretending, she can always tie someone up with woolen threads and fly off on her jetpack armor. She also has a perfume that makes everyone faint, mints that turn into a blinding blizzard, photos of her grandchildren that everyone can't take their eyes off, and other things that are associated with old ladies, but help her in her crimes. Although Granny May often uses various inventions, what she enjoys most is deceiving people, as well as gaining popularity in society and turning the crowd against WordGirl. She prefers to steal cars, jewelry and beautiful antiques from the museum.



Tobey, also known as Theodor McCallister III, is a boy genius who makes giant robots. He comes across as a good boy, an excellent student, shy and socially awkward. However, he is mean and arrogant; seeking to destroy the city, taking out his dissatisfaction with what he believes is an unfair society, classmates, teachers, and most of all his strict mother, that he is afraid of. He is also have crush on WordGirl and tries to impress her with destruction, force her to spend time with him and show signs of affection against her will. When he's not trying to do something evil, they can do things together quite well because they have similar interests. But usually this isn’t enough for Toby, and he rarely manages not to destroy something with the robots, for which WordGirl always hand him over to his mother, who always takes him away by the ear.



Chuck the Evil Sandwich Making Guy is a very insecure, mumbling, sandwich obsessed, ridiculously imitating villainous clichés, living in his mom's basement... psychopath. He comes across as weak, but this allows him to suddenly become dangerous. He has a gentle personality, he can do good and also act very nice, yet he is the most cruel villain who has come horrifyingly close to brutal murder, including mass murder. He is easily upset, but also easily angered, and then he tries to crush offenders with giant presses, bake them in a giant oven, drown them in one of his sauces, or simply immobilize them with a sticky or hardened condiment, sometimes leaving them in a dangerous situation where, for example, where Toby’s robots walk around. But if Chuck is indulged, he begins to abuse it and becomes unbearable. And, yes, his sandwich head has no explanation. He's not even the only one, there seems to be a whole race here.



Mr. Big is the head of a big corporation who has a reputation for being able to sell anything to anyone. Most of his products feature a built-in mind control device, with which he can hypnotize everyone into fulfilling his whims, often quite ridiculous ones like wearing bunny costumes because he's obsessed with squishy bunnies. He wants to seize power, again, to fulfill his whims. He is very frivolous, takes all his privileges for granted, childishly wants to get everything he wants, and makes decisions without ever thinking about the consequences. At the same time, he is an excellent manipulator, behaves in a highly cultured manner, but doesn’t truly respect anyone and is ready to use them whenever possible.



Leslie is Mr. Big's hyper-competent assistant who can do it all and usually does all the hard work to carry out his plans. Therefore, she always looks tired, always in a apathetic mood, and speaks with sarcasm so often that even she cannot tell whether her comments were sarcasm or not. While Mr. Big understands everything related to business, he can overlook obvious things from other fields that Leslie tells him, sometimes improving his plans. Even though Mr. Big doesn't appreciate her and she doesn't get paid much for her work, Leslie fiercely defends her work with martial arts when necessary and doesn't try to go somewhere where she would be better off.


According to official interesting facts, at first they wanted to call the city where they live “Preposterous city”, but then they decided that it was too difficult to pronounce and called it “Fair city”. But it remained preposterous, for sure. At first it seems like an ordinary parody of any american city, but over time it becomes more and more strange. For example, the existence of Sasquatch is something that goes without saying, and children are given sasquatch repellent to protect themselves on a hike. Or the fact that the Mayor really likes to open museums, so there are museums with the most absurd themes.



The Mayor is a good and very naive person, but he can also be wise and fair. He always reads his speeches from cards that his ever-tired assistant brings him. And you can’t tell who is more likely to make mistakes, because either the cards are always wrong or contain instructions that the Mayor shouldn’t read out loud. The Mayor is constantly trying to do something useful for the city – sometimes successfully, sometimes stupidly. He often falls for the tricks of villains, but sometimes helps WordGirl to stop them.



The Warden is a well-known tough sheriff type who is so proud of being a man of his word and keeps swearing to eat his hat. And he always eats, although everyone tells him that he doesn't have to do it. He concerns about the reliability of the jail and often implements some improvements that usually don’t work. The villains aren’t kept in jail for very long, but sometimes they still escape. It’s very difficult to deceive the Warden, and if the villains succeed, it shows how good they are.



Sally Botsford is Becky's adoptive mother, who works as a district attorney and sends all the villains to jail through the courts. At work, she is tough, collected, vigorous, and always interrogates with passion. In the family, she is enthusiastic, awkward, and is into all kinds of weird hobbies along with her husband. But when she brings her work mood in her family life, she becomes scary and gives no rest to anyone. To Becky, she is an understanding mother who supports her and is proud of her achievements, but also knows when to be strict, although sometimes ill-timed. She can also help WordGirl fight villains, noting that she looks like Becky, but not realizing that she is her due to super powers.



Tim Botsford is Becky's adoptive dad. He is a househusband, and for this reason children spend time with him more often. He has a lot of weird hobbies, most of which he tries to involve the whole family in. He doesn’t miss a single competition and participates in all city initiatives. He’s very charismatic and adorkable, which makes him popular with the crowd. He has two moods: unyieldingly positive and extremely sensitive. He is a responsible parent who tries to respect his children, encourage them to develop, and make work fun, but he can slip into moodiness and turn into cranky manchild. His son TJ clearly takes his cue from him.



TJ Botford (Tim Junior) is Becky's half-brother, a typical american boy who loves to challenge and compete with his older sister. He enthusiastically participates in many family affairs, copies his dad's behavior, can behave very cunningly despite his general naivety. He loves the Pretty Princess cartoon, although tries not to admit it. But, most importantly, he considers himself the biggest WordGirl fan and even organized a fan club in a tree house, where he doesn’t want to let Becky, not realizing that she is the WordGirl. He sometimes makes shady friends that he admires, but they always turn out to be villains who use him against WordGirl. On the other hand, his best friend Johnson admires him, imitates him in everything and only supports his self-confidence and contempt for Becky.



Violet Heaslip is Becky's best friend, a sensitive and creative girl. She devotes a lot of time to art, especially drawing, and believes that you should always go with the flow of inspiration. Art is so strongly woven into her life that in her home many ordinary objects need to be used with songs, dances or poems. She often gets upset or offended when Becky runs away somewhere (when actually she becomes WordGirl) instead of spending time with her and in such cases consoles herself with the phrase: “The artist is alone again.” Despite her general fragility and vulnerability, Violet can show unexpected strength and determination when it comes to protecting someone. She is also friendly and sweet to everyone, but shows firmness and coldness when someone gets under her skin.



Scoops, real name is Todd Ming, is school reporter and Becky's friend whom she secretly likes. He is very curious and always tries to find out WordGirl's secret identity, and also likes to interfere in the villains’ affairs, despite his defenselessness. He can climb into the most dangerous places and at the most inopportune times, fortunately, rarely. Usually he is completely absorbed in his newspaper business and collecting news for it. He gets information from both Becky and WordGirl, and she has to go to all sorts of tricks so that he doesn’t guess anything and doesn’t tell everyone in his news. For some reason the school newspaper is distributed throughout the city. He also looks for and doesn’t miss the opportunity to write an article for a big city newspaper. In later seasons, together with Violet and Becky, he forms the main trio of friends.



There is also this plot-device character “Exposition Guy”, who’s always running around in terror and shouting “Help!” and a couple of times his panic infected everyone around him. Basically everyone looks at him like he's crazy every time he asks, "Is that a police station?" which, by the way, he never reached. But he asks in the strangest places – right up to the sports stadium and even at the bottom of the sea. Thus, he tells WordGirl in the form of Becky where the crime was committed. In other situations, he is shown to be not so nervous, but with the same shrill voice and the same absent-minded behavior.



Reginald the jewelry store clerk is one of the most frequent victims of robberies. He’s a refined snob, very arrogant, thinks too highly of himself, rude to everyone except rich customers, always in distress, but often ungrateful for rescue. In the early seasons he is very strict and restrained, in the later seasons he behaves more and more frivolously. He believes that since a person can’t be as perfect as a diamond, he should be friends with diamonds. This leads to the fact that he begins to treat the jewelry like children: read to them, rock them to sleep, carry them in a stroller, and so on.

Other consistent victims include:

– The grocery store manager who obsessively tries to hire just anyone, often villains who rob him. If he manages to hire someone this way, he fires them just as suddenly and for stupid reasons. He is used to robberies, always remains calm and tries to turn everything in his favor (apparently, this is why he offers work to everyone).

– Bank employees, who are always indifferent to everything, and behind this mask sometimes try to be cunning and buy some time so that WordGirl can fly to their call.

– The museum guide and the security guard, who are weakly trying to protect the museum with their pedantry, but in some episodes they are full of surprises.

– Rich old ladies. Although the second one has the name Edith von Hoosinghaus, she is really different in that she loves to collect valuable collections. If they appear together, they compete in wealth with each other.


And again we return to the villains, this time minor ones.


The Energy Monster, as it turns out in Season 5, her name is Maria, is a creature created by hapless power plant workers from a mysterious cloud of electricity, gamma radiation and fizzy drink. Powered by electricity, she greatly increases in size, but devices that absorb electricity shrink her rapidly. She can shoot lightning, but it also makes her smaller. She seems unintelligent, but actually has the intelligence of a child. After her first appearance, she usually appears in episodes where Becky's storyline shouldn’t be overshadowed by the villain's one.



Eileen/the Birthday Girl is overly sweet girl who is truly convinced that it’s her birthday every day. And when someone doesn't believe her, doesn't want to celebrate, doesn't give her gifts, or just doesn't pay enough attention to her, she begins to grow in size until she turns into a green giant, destroying everything in her way to get what she wanted. Even though her parents have convinced her that it is her birthday every day, they are always away, so Eileen is very lonely, and her only non-intrusive entertainment is tea parties with toys.



Amazing Rope Guy is the unluckiest villain of this city and one of the most good-natured. He can barely throw a lasso and often misses; he usually has no plans; he is always easy to catch and he is used to giving up quickly. However, he never thinks about giving up his villainous activities and keeps coming back only to fail again and again. He dreams of becoming famous as a supervillain, but he became famous only as an incredible loser, such that the employees of the most run-down stores are ashamed if he manages to rob them. The Amazing Rope Guy is one of the first villains in the villain society, so no one says that he is unworthy of their company, but he is often silently excluded, for example, by “forgetting” to tell him about the meeting. At the same time, he is very talented in other areas, such as acting or arts and crafts, which he always does in his free time, including his time in jail.



Whammer is a supervillain who is hyperactive, uncontrollable and noisy, able to create destructive sound waves by punching fist to fist (which he calls "whams"). He is aggressively friendly, but at the same time completely self-absorbed, which means that he imposes his company on someone, but doesn’t listen to their opinion and creates a lot of inconvenience. He is fond of all badass things, as can be seen from his costume of incompatible elements. At first he tries to become Chuck’s or other villains’ sidekick, but no one can stand his uncontrollable nature, so over time Whammer becomes an independent villain, although still doesn’t leave Chuck alone.



Glen Furlblam is a toxic fan and rival of Dr. Two-Brains, who thinks he knows him better than himself, is confident that he can improve his performance and strives to take his place, and when it fails, then to even surpass him. But all his ideas are ridiculous, and Dr. Two-Brains believes that he is ruining his reputation. A couple of times Glen gets the advantage over him, firstly because he keeps five aggressive cats as pets, who sense the mouse side of Dr. Two Brains and attack him whenever possible, and secondly, he manages to steal his inventions and use them. Later, as a background character, Glen tries to become an independent villain and continues to go to jail, but the police deal with him without the involvement of WordGirl.



The Coach is a small man with delusion of grandeur who initially conducted motivational trainings, asserting himself at the expense of clients, and later opened a school of villains. He puts himself above other villains, but in reality he is not capable of anything except simple manipulation techniques. Oddly enough, he earned the respect and love of his students, who will continue to hang out with him even after everyone graduates not very well, and even later when his school is closed by the city authorities, and he is left with nothing.



Beatrice Bixbie/Lady Redundant Woman is a copy shop worker who loves her copy machine, so much so that she received a superpower from it. Such as to create duplicates of yourself, and later also duplicates of other people, and the ability to bring paintings to life. In her human form, she is very insecure and timid, loving her job but bitter towards her always positive and caring boss, believing that she should be the manager the copy shop. When merged with the copy machine, she is much more confident, relaxed and arrogant, able to openly express her feelings and enjoy life. At first, she acts out because she suffers and wants to make others suffer. Back then she could still become a better person; she just needed therapy, not jail. It became late when she liked being a villain and committing crimes on principle, for example, to prove that the copy is no worse than the original. She quickly becomes popular in the villain community and hardly ever returns to her normal life except sometimes because she still likes to work in copy shop.



Ms Question is one of the Coach's students who became the supervillain not thanks to him. She always asks questions and never answers herself, which gets on everyone's nerves, but she also is quite nervous. She gains superpowers not from the very beginning, but when she is struck by lightning from a question mark cloud. With superpowers, she can make people forget everything for a while and start wondering about the most ordinary things while she commits crimes. She can also fly on a glowing question mark. Sending her to jail is especially difficult since she uses her superpowers at trial and can make the accusing party doubt themselves. She sees nothing wrong with crime and enjoys the opportunity to do anything, but is psychologically vulnerable and easily becomes insecure and pitiful.



Big Left Hand Guy is another student of the Coach, mostly typical bloke, only with a big left hand, and this is his whole thing. It’s unknown how he is connected with Doctor Two-Brains’ henchman, who in one episode enlarged his hand and didn’t return it to its normal size in that episode. Unlike him, this one is proud of his disproportionate hand, so much so that he even remade all the furniture in his house to match it. The big hand also apparently allows him to instantly call a taxi when he needs to escape from a crime scene. He is a very simple guy, similar to the Butcher, which is why he was friends with him for some time, but mostly spends time with other former students of the Coach, usually with Invisi-Bill.



Timmy Tim-Bo is another Coach's student whose only power is to fall asleep anywhere. He is much more worthless than Amazing Rope Guy. Despite the fact that he is always lethargic and does nothing, he continues to appear. He is not despised as the Amazing Rope Guy, but rather simply not noticed. He was fired from the couriers for a reason, but in the end, it seems, he’s just an errand boy for the Coach. Of all the Coach's students, he was the only one who did not become an independent villain. But he became the most boring character in the entire animated series.



Invisi-Bill is the Coach's latest student who joins somewhere off-screen and first appears at the villain school's graduation. More intelligent than Whammer, but just as enthusiastic, hyperactive, self-centered, and obsessively friendly. Probably the most good-natured villain who has no criminal tendencies, he just dreams of becoming famous, but in this city it’s easier to use superpowers for villainy. Due to invisibility, he can be elusive, but only works in pairs, because someone must distract the owners of the things he steals. He constantly brags about his invisibility, appears and disappears often giving himself away, and from lack of recognition complains that he feels... invisible. And even his upstart personality doesn’t help.



Seymour Orlando Smooth is a wily game show host with shiny hair covered with gel that immobilizes like Chuck's condiments; and sparkling teeth that blind everyone when he smile wide, and a bunch of other evil versions of game show paraphernalia. He’s narcissistic, always with a tight smile, always calm or quickly pulls himself together, shows his true face of a never-satisfied envious person only when left alone with WordGirl. All his shows are obviously full of fraud, but no one immediately recognizes this behind the bright picture; Mrs. Botsford is especially fascinated by his games. Sometimes two stupid brothers help him, then it is they who accidentally spoil his plans. But perhaps because he has to support them, he strives to cheat on a big scale.



The Meat Masked Marauder is a one-time villain, the Butcher’s rival with the same abilities and preferences, but all so sophisticated and classy. It’s strange that the meat city, in which he was sent to jail, wasn’t his hometown.



Raul Demiglasse is another one-episode rival for the Butcher. A celebrity chef from some cooking show who fell from fame after his fraud was exposed. But he still appears on television, works at the pirate restaurant, and for the most part is not considered a villain, until he teams up with Glen for unknown reasons.



Steve McClean is the most ever-present of one-time villains. Although he was only featured in one episode, he has been a recurring background villain since then and almost always appears in every villain crowd. Therefore, if you missed the episode about him, you may never know who this ever-present unknown villain is (that was my first impression of him). So, he is an extremely cleanliness freak, the thief who will steal everything and clean it up at the same time, and is also super elusive, but only in one episode. He was a rival of Dr. Two-Brains in popularity, although other than that they had nothing in common.



Guy Rich is another one-time villain and rival of Mr. Big. As you can see, all the rivals of the main villains are characters for one episode. This one pretended to be richer than Mr. Big, causing him to break the villain code of rules in an attempt to outdo him. Posing as a villain was completely pointless, but it didn't seem like he realized it.



Brent the Handsome Successful Everybody-Loves-Him Sandwich Making Guy is Chuck's brother. At first you might think that he enviously calls him that, but then it turns out that that’s actually his name. In fact, he lives up to his name, and is a typical cartoon ideal brother, but he doesn’t become arrogant because of it. He is not a villain, but sometimes helps Chuck in his crimes and doesn’t consider it anything wrong, simply because he loves Chuck very much and wants to spend more time with him. However, even after participating in Chuck's crimes, Brent always returns to running a successful sandwich business in the end, thanks to a sudden stroke of luck.



Nocan the Contrarian is a viking from the land of Contraria who does the opposite of what is wanted of him. When there is no one to contradict, he contradicts himself. He loves to destroy everything that gets in his way. On the other hand, he shows practicality in terms of survival and is not truly evil. For the first time he sails to take over the city, and perceives everything from the point of view of outdated traditions or northern mythology, but over time he adapts and becomes very similar to Whammer. Most of the time he’s in voyages, but when he arrives, the villains willingly accept him into their society.



Kid Potato is a retired supervillain and the Butcher's dad. At the first mention, he said that “Mr. Butcher” was his dad, however, it turned out that he was more into potato dishes, which for some reason made Huggy feel sick. Kid Potato usually appears only in episodes with the Butcher. As a father, on the one hand, he is pestering: he loves to impose his ideas on his son, which he does not like; on the other hand, he is demanding and hard-hearted: he constantly criticizes the Butcher, remaining cold to his feelings. However, when they make up, they can be happy with each other's company in jail and have a nice time together.



Royal Dandy is the mischievous little prince from the painting, animated by Lady Redundant Woman, who he considers his mother, but she doesn’t agree. He is very mean and greedy, he tries to achieve everything with endless whining or tricks. He can shoot blue paint from his hands. As a painting he is loved by many, including Violet and copy shop manager Dave. As a person, everyone either thinks he's just weird or spoiled, or they hate him. He loves only himself, although he won’t part with his surreal horse and obsessively wants to make friends.



Victoria Best is Becky's classmate who wants to be the best at everything, and she really succeeds in many things, but her parents always demand more from her. For some reason, the main problem is always Victoria herself, and not her parents, who are the real villains, and her actions are simply the result of their upbringing. They all have eyes that can glow red and it gives them telekinesis. Victoria can also play a hypnotic song on the recorder, with which she steals trophies from those who beat her in competitions, or otherwise uses it to get her way. For her, being the best in everything is the meaning of life, and she is proud that she is the best, in bragging too. She also tries to become better than WordGirl in various ways, by becoming a superhero or a supervillain. In the end, it always turns out that you can’t be the best in everything and you have to appreciate what you have, but her parents will never let her learn this moral.



Captain Tangent is a former waiter dressed in a pirate costume who gained magnetic superpowers from the curse of an ancient pirate captain skeleton. According to his stories, his grandfather was a pirate, and he is well versed in pirate topics, but usually no one can stand to listen to his confusing stories. With the help of his magnetic hook, he can even fly on anything with metal parts, or fantastically control any metal objects. He prefers coins as loot because he considers them doubloons, even if in fact they are just small change. He’s another one of the most good-natured villains who just wants recognition, loves his parrot and likes to listen to stories as well as telling his own.



Hal Hardbargain is a cyborg inventor who runs a shop for villains who supplies Chuck and Granny May with inventions they obviously couldn't make themselves. He is very grouchy and loves to make the buyer feel guilty. He can betray or set up both sides at once. He believes that he can bargain about anything, even with WordGirl. He likes to list his unknown clients – bizarre villains from the past and from other cities, whose portraits hang on his walls.



The Lernerer is a strange person who is not even clear whether he is human or not: someone like a self-learning artificial intelligence in a super suit, who only needs to see something to learn. He can skillfully repel attacks and pull off large-scale theft. At his disposal are the technologies of force fields that take any form, some kind of solidifying substance, telekinesis, and other “alien” technologies. He is self-confident, inhumanly calculating and, as his name implies, obsessed with learning. On a whim, he adds extra suffixes to all words, even the most meaningless examples.


In long specials in later seasons, other superhero aliens also appear, with the same superpowers as WordGirl, but, unlike her, they have never lived on Earth.


Miss Power is the intergalactic superhero who fights villains by exploiting their greatest weaknesses and at the same time the conquering planets supervillain. She is cruel and gloating, loves everything related to strength and power, and believes in her own superiority in everything (and in many ways she has it, be it experience or superpowers). She treats everyone around her arrogantly, manipulates WordGirl and unceremoniously treats everyone she thinks is not worthy. She is used to having all her missions go easily, although she likes to facing difficult challenges, also she doesn’t know how to lose and can’t believe that she can be defeated at all.



Kid Math is a very young, but already completely independent space superhero from the planet Hexagon. With great intelligence and the greater lack of experience. As a mathematician, he always looks for the shortest path to achieving a goal and doesn’t understand the complex paths of WordGirl. He easily falls for the villains’ tricks because he is not used to dealing with deceit. He is obsessed with everything related to mathematics, at any opportunity he instantly calculates something, and tries to integrate any situation into an equation. He doesn't have to hide his identity, but thanks to Becky, he still tries to lead a double life.


Since this animated series is dedicated to linguistic themes, many of the characters have interesting speech features. The main character cannot resist explaining complex words to those who do not know them, as well as correcting those who speak incorrectly, even if this risks giving away her secret. 

The Butcher is “butchering” the words – he often distorts them, sometimes making them longer and more complex than they really are; sometimes he rearranges letters or inserts the wrong ones, as if he had not read them carefully and remembered them incorrectly; sometimes he confuses them with similar words but with different meaning. 

Chuck struggles to find the right words; he knows quite complex ones, but often cannot remember them. In such cases, he asks WordGirl, the Narrator, or someone else what the word is, describing its meaning, what letter it begins with, or simply making them guess based on the context. 

Toby and Dr. Two-Brains know all the long words and use them often. Toby does this to show his superiority by knowing words that not everyone understands, and Dr. Two-Brains can explain these words to his henchmen if WordGirl (usually due to her absence) does not. Granny May is pretending to be deaf so she can interpret what she hears as something absurd and similar sounding. 

Mr. Big does not have a constant speech feature, but in different episodes he either speaks very evasively and vague; or uses gibberish as “smart words”, tricking everyone to pretend that they know these words; or invents new words for existing ones, for example, microphone he called a “word sucker.” 

Eileen the Birthday Girl says, replacing all the r's and l's with w's. It is unknown whether she can’t pronounce them right or just constantly baby talks. 

Lady Redundant Woman likes to describe everything with several synonyms meaning the same thing, as well as duplicating phrases with similar expressions. In the English language there are especially many such synonyms that do not even differ in meaning, simply because these words originally came from several languages. 

Whammer inserts “wham” everywhere, replacing words or parts of words with it. He also talks about himself in the third person, although he may still use the pronoun "I" sometimes, so it's not kind of a personality disorder, he just really likes his name. The same applies to Nocan and Invisi-Bill. 

The Invisi-Bill also likes to insert his name into other words, for example, at the end of his first episode feature he calls himself “Incredi-Bill”. He can substitute it into any words ending in "-ble", like "invincible", "adorable" and etc. 

Miss Question speaks always in questions, and if she has to say an affirmative sentence, she uses phrases such as “What if I said...?” 

Captain Tangent, in addition to chatting a lot, inconsistently moving from one topic to another, talks like a pirate. 

The Learnerer adds extra suffixes, both in words where it is really easy to make a mistake, and in those where it obviously does not make sense. He calls himself "Lernerer" because "Lerner" is too short for him.

That was the part for new watchers. The following part contains spoilers for all seasons, as well as "OK K.O. Let’s be heroes!" and "Grossology".


Unlike some animated series, there is more or less a consistency in the WordGirl’s episodes. Despite the fact that the episodes have separate independent plots, the characters remember important events that have already happened. So, the order of the episodes is still important here but it’s not entirely obvious.

What could be more logical than to start watching from Season 1? But no! There is also some shorts, apparently a pilot season with a longer title “the Amazing Colossal Adventures of WordGirl” (ACAoW) - consisting of two-minute episodes that add up to stories of normal length. And everything that was there is assumed in the first season, the audience already knows. Like, characters make references to something that seems to be explained later. But nothing is explained, because this is what has already happened. 

For example, when Toby meets Becky in art class, he asks when the last time they saw each other, and she answers that when he tried to destroy her house. This is a reference to his three-episode arc where he wanted to force her to reveal that she was WordGirl. When he tries to do this again at the end of the fourth season, Becky will say that they have already been through this – this moment will be left unclear without watching the pilot season. 

The backstory of Dr. Two-Brains in the main animated series, of course, will be repeated more than once. But all these details, how he was a friend of WordGirl, how his experiment went wrong, how his book “Superheroes and You: A Practical Guide” helped WordGirl become a superhero, and then he used it against her - I was hoping that it would be revealed gradually, as in the case of Professor Venomus in “OK K.O.!”, but no. This was all shown only in shorts. 

Also there is the moment when Glen admires the goop ray, which had not previously appeared anywhere in the first season. For me, who started watching from the first season, it seemed like it came out of nowhere. When in fact, this moment meant that Glen had been a fan of Dr. Two-Brains since the time of the TV hijack, where he threatened to turn the entire city into goop with this ray if all the people didn’t bring him cheese. 

How WordGirl and Captain Huggy-Face came up with their main strategy against the Butcher – also see there. Even in the section of the first season “WordGirl’s gadgetry”, in the form of a question and answer, it is retold how Huggy defeated Chuck’s sandwich press with a crowbar. Even the fact that WordGirl is already familiar with all the main villains at the very beginning of the first season is not just how it is. How she met them was also shown in the shorts.

In the later seasons, the order of the episodes is completely wrong in some places, especially in the 6 and 7, so I recommend to always watching the two-part episodes as the season finale. You can go even further and check the production code in the Wikipedia episode list, which I believe is the original order of the episodes and does not create the paradoxes that occurred in the episodes sorted by release date.



So, a plot convention that I've noticed a lot of people find annoying is the inconsistency of WordGirl's superpower. She can break an asteroid in space, and then she cannot get out of a pile of meat. She lifts buildings with ease, and then she cannot move a giant press on wheels. She almost literally weaves ropes out of giant robots, and then she cannot break the chains or cage bars. And in other episodes, she does all of the above without much effort, but sometimes it is unclear why she takes too long to free herself, although her superpowers allowed her to do this instantly. 

Actually there is an explanation for all this. WordGirl and the Narrator are characters who often break the fourth wall. And in the finale of the season 7, WordGirl explains to Kid Math why she does not immediately get out of the cage, despite the fact that she can do this at any time: in order to create tension for the audience. The ambiguity is especially funny, because the tension from these moments is for some viewers from excitement, and for others from irritation. 

WordGirl can really get out of most troubles right away, as well as instantly defeat any villains, but she doesn’t do this because she recognizes the laws of this show. In episode "Two-Brain Highway" WordGirl learns what happens if the villain is defeated too quickly. At the museum, she throws a wheel of cheese at Dr. Two-Brains, who hits the wall and loses consciousness. Then the Narrator says that there is still half an episode to go, and WordGirl makes an excuse that she did not expect the fight to end so soon. And then by “coincidence” it turns out that the chandelier is about to fall. While WordGirl and Huggy stop the chandelier from falling, the villains escape and it becomes much more difficult to catch them. So this moment shows that if WordGirl defeats the villains too quickly, the plot (or the Narrator) will not leave it be, but will throw her into even more trouble. 

And in other episodes, where WordGirl defeats a villain too quickly, it often turns out that other villains have become active on the same day and will have to be defeated separately. The exception is in non-villain-centric episodes, usually where Becky has major psychological problems or problems at school or family, then short-lived evil plans are only a small part of the solution to the problem. This is why WordGirl prefers to play by the rules and sometimes give the villains a head start if it works for the plot.



In the one-minute episodes and at the beginning of the season 1, there are some “Early Installment Weirdness” on which the entire plot rests, but after that everyone either forget about it or pretend that it didn’t happened at all. Like the fact that Chuck uses a sausage lasso, although in the future only the Butcher could do this. And the Butcher made a bomb that would turn the entire city into meat, although he was never a mad scientist to invent a bomb, and it's too similar to how Dr. Two-Brains is trying to turn the city into cheese. 

Dr. Two-Brains in the episode "When life gives you potatoes" had the ability to chew through walls, which never happened before or after, but in this episode everyone thinks that it is just typical. WordGirl even, looking at the hole in the wall, says that she knows these teeth marks, as if Dr. Two-Brains did this somewhere outside of this episode. This feature was an important element of the plot of this episode, but then the authors clearly abandoned it. Either because it makes Dr. Two-Brains too invincible so there is no point in putting him in jail, or because it’s ridiculous and repulsive, as in the case of Matter Eater Lad, who is often included in the lists of the most ridiculous superheroes.

But there is also a feature from the early episodes that was forgotten, then remembered, and then forgotten again - this is the Butcher’s vulnerability to tofu. Tofu blocks Butcher's ability to summon meat, as revealed in "High-fat robbery" when he tries to rob a vegetarian restaurant. After that episode this vulnerability was completely forgotten, until the fifth season, when the authors apparently revised the first. In the episode “Meaty dimension” for the sake of an experiment, the jailers decided to keep the Butcher in a tofu cage, which was a mistake, because you don’t need superpowers to break such a cage. And at the end of this episode, Violet defeats the Butcher by throwing tofu at him, which she was snacking on. Then WordGirl also remembers this and tells Huggy that they should use tofu more often against the Butcher. They never did it again. 

It also seemed to me that they remembered the chewing though walls when in the episode “Where have all the villains gone?”Dr. Two-Brains, having got out of jail through a tunnel, spat out a lump of earth, like in the only episode where he had this ability, he spat out pieces of the museum wall. 

But in the episode “Hard Learned Money,” The Amazing Rope Guy shows the supernatural digging speed, so this is obviously one of those “ordinary” superpowers that in this animated series, with a strong desire, anyone can develop. The same superpowers include super-jumping ability, which Grandpa Botsford has in the series "Yarn-4-gold", "Scary with a side of butter" and "Father's day dace-a-thon"; also clone Mayor does this in "The case of the copied Mrs. Botsford." With this superpower, you can even jump onto the roof of a multi-story building from a standing position.



Some episodes feature "creepy endings" where no one notices the remaining or newly emerging threat. In the "Mouse Army" the mouse in the lab coat, who made the mouse army too smart, does not lose his intelligence and remains free. In "Scary with a side of butter" when everyone has left, a real evil artichoke appears. In "WordBot", a disabled WordBot left in WordGirl's trophy room has its eyes light up in the dark. These are the most striking examples that come to mind. But they never lead to anything. 

They feel like the setup for something that will be dealt with in future episodes, but something like that never happens. Maybe the mouse in a lab coat returns in the season 6, but this is not certain. There seems to be enough reason to believe that it is Mr. Cheese, although this has not been confirmed. WordGirl apparently handles some of these situations off-screen. For example, Mouse-zilla from the episode of the same name emerges from the ocean at the end, but much later in the episode "Spaceship hideout showdown" this robot appears in WordGirl's trophy room. And WordBot, even if she escaped, soon ran out of power completely. Because if she was terrorizing other cities somewhere, Miss Power would found her with her computer and could choose to team up with her instead of WordGirl.



So, Becky isn't good at art. Here is a list of what they claim she is bad at: drawing, painting, dancing, singing, crafts. Even poetry! Some of this is counter-intuitive, like her fascination with words doesn't help her write poetry or her superhero coordination doesn't make her a better dancer. And some of it is subjective, because, in my opinion, she sings quite well and dances nicely. Sometimes she just needs to practice. After all, after some training on the accordion, she began to get good at music. 

It’s possible she can't draw because she's an alien. In the visual novel "Perfect Match" from the Choices app, androids were no different from humans except for the ability to perceive abstract art. That is, even in a completely realistic painting, they see a set of colors that does not give them the emotions that a real person would feel when looking at it. Only Toby’s robots here can draw and do it both photorealistically and creatively. So, WordGirl, belonging to a race from the planet Lexicon, thinks only in words, and, despite the fact that she has adapted very well to the earthly way of thinking, she still cannot think in images and, accordingly, reproduce them. In the episode "Art's parts", where she and the Learnerer are trying to figure out what makes art the art, in the end she accidentally ends up with something like an abstract portrait of the Amazing Rope Guy, which the art critic recognizes as art and tells Becky not to think that she's bad at drawing. However, she still doesn’t understand how she did it. 


Interestingly, on the planet Lexicon, the art seems to have passed on to intelligent apes. In art classes, Bob’s drawings always turn out especially artistically, and in all other types of art he is noticeably superior to Becky. The mural on the ceiling of the library on the crashed spaceship of WordGirl and Captain Huggy-Face depicts monkeys in close-up, and was probably also painted by monkeys. Well, that's an original path of evolution, like in russian animated series “Innovators” (Новаторы) art originally belonged to Neanderthals. 

WordGirl should have taken the alien approach of drawing something as words, like how she drew a tree in short episode, and how Kid Math depicted a mathematical example of adding colors. By the way, he painted “yellow + blue = green” with one green paint, mysteriously breaking it down into its constituent colors.

For all other characters, if they don’t know how to draw, it’s quite possible to learn. Like Toby. When he first takes an art class in “Tobey's Masterpiece”, he has no idea how it's done, and Violet says that Becky's painting is better. However, at the end of the season 3 in the episode "By Jove, you wrecked my robots", he shows drawings in a very cute style, and another such drawing of his appears in the season 8 in the episode "Trustworthy Tobey". So he actually made progress.


For some reason, many people do not consider Huggy a monkey, and mistake him for some other animal. It all started with the guards arguing whether it was a monkey or a hairy child, but then everything became more absurd. Granny May persistently calls him a rat in the episode "Coupon Madness", so he even made a business card "I'm a monkey, not a rat." In the episode "Bongo rock", where Becky had to get a pet license, the woman issuing the license asked, "Is this a dog or a llama?" She ended up giving him a ferret license. In "Mr Big's dinner and a scum", Mr. Big calls him a kangaroo, and in the illusion of his mind-control glasses, Huggy actually looked like a kangaroo. Does this mean that Mr. Big actually knew what a kangaroo looked like? Or he just said that to whoever programmed his mind-control glasses, and they knew what a kangaroo is? I can’t give a list of all the animals that Huggy was mistaken for, but this joke continues throughout the entire show, at some point they stopped correcting those who were wrong and eventually even reacting to this confusion. I don't know if this is a running joke about the fact that the people of the city never see wild animals and therefore don't know how to tell them apart, but at the same time they have a zoo and they could learn about the animals there.


And since we're talking about animals, it's worth paying attention to who has what kind of pets. Violet has a slightly arrogant cat, Priscilla. Scoops has a pig. But there's not much to say about them. Another thing is the pets of villains. 


One of the regulars who often appears with their owner is Granny May's feeble cat called Colonel Mustard. At first it seems that he is barely alive and can barely move, but over time he begins to appear in the most unexpected places and circumstances. In the episode "Who's your Granny?" he tries out a rocket-powered toothbrush and flies away on it, later appearing flying on a helmet with a propeller – this is how his mobility problem is solved, but only in this episode. In the episode "Monkey Business", he appears in a flashback to WordGirl's most bizarre adventures where she forgot Captain Huggy-Face. Colonel Mustard is tied up in the snowy mountains with Captain Tangent's parrot Oscar and a mouse, presumably Mr. Cheese. Next to them is something like a robot in the form of this cat, and walking around sasquatches, who aren’t even a rarity here, but simply creepy, annoying creatures. What happened there is really interesting, but alas, we’ll never know. Back in the episode “Dr. Two-Brains, Mr. Cheese”, Granny May’s cat, oddly enough, comes to audition for the role of new henchman of Dr. Two-Brains, who is usually afraid of cats, but in this case is simply disappointed with the line-up of candidates (for some reason only animals came to him). So, Colonel Mustard is too lazy or weak to do something with Granny May, and then suddenly she’s not enough for him? 

Another recurring and one of the most intelligent pets is Oscar the parrot. It was originally part of Captain Tangent’s costume, but was animated by the curse. He rarely gives a voice, but for the absent-minded captain Tangent is the voice of reason. And he also manifests himself in unexpected ways, as already mentioned the incident in the mountains, or in the beginning of the series “Invasion of bunny lovers” he flies off to a meeting of supervillain sidekicks who are not appreciated, although Captain Tangent really appreciates him, in the series “The power of Wham-ship" even gives him a massage on the beach (although that was after). Also in the same episode, Oscar impressively shows that he can pick up Captain Tangent and fly away with him. In addition to the parrot, Captain Tangent has three dogs, which made up his pirate crew when none of the people agreed. But they don't do anything special. 

Another recurring pet and evil sidekick is Victoria Best's gorilla, General Smoochington, despite his apathy, in the episode "The world's best dad" he shows intelligence and awareness, believes that Victoria never allows him to be the best at anything, and sets a record for the fastest soufflé preparation on stilts, pronouncing the alphabet backwards. 

Now, to the miscellaneous pets. In the episode “Granny’s pet plan”, everyone ends up with the most unexpected pets, like Mr. Big’s giraffe and Chuck’s panther! Lady Redundant Woman also has three identical puppies, like the one that Chuck wanted to feed in his story in the episode “A hero, a thief, a store and its owner”. And someone has an elephant, a crocodile, a circus bear and all sorts of other exotic animals. Judging by the fact that these pets never reappeared, they were probably just given away from the zoo for the weekend. 

The Butcher’s kitten, Lil’ Mittens, is especially noteworthy. At the end of the episode, where he distracted everyone with his cuteness from the Butcher's robberies, the girl took him away for a while, while the Butcher was in jail, after which she never returned him. When Lil’ Mittens appears again, he is either under the hypnosis of Granny May, or he must be removed from the tree, but in any case, he is returned to the same girl. The Butcher still keeps a photo of this kitten and remembers him time after time, and Chuck also gives him the idea of dressing up as the kitten. Also the Butcher immediately decided that the kitten had no place in jail, but Glen goes to jail for the first time with his cats, because, obviously, there is no one else to look after them. He could continue to use them against Dr. Two Brains, but he never appeared with cats again. Perhaps he released them because he understands that, having become a villain, he will often end up in jail, and he cannot carry them with him everywhere, but he also cannot leave them alone for a long time. It’s good that he didn’t try to get himself extra brains from them, since his glued brains were clearly made of some kind of foam rubber. Or maybe these cats ran away from him at the first opportunity. One of them was later appeared at Chuck's house, when he and the Butcher were "Kitty-cat criminals". 

Mr. Cheese, of course, was not a pet, but he is also worth mentioning here. This is not a particularly original character in his episode, in fact – just a combination of Squeaky and Glen. However, his story may be longer and more interesting if we assume that Mr. Cheese was the mouse in a lab coat from the first season and any appearance of a mouse with unusually reasonable behavior – is the same character. As you can see, Dr. Two-Brains, with all his love for the mouse theme, never kept mice as loved pets. Perhaps, that’s because he knows better than others that these are not cute creatures at all. In "A Better Mousetrap" he says that his mocking of the mousetrap is no offense to his mouse side, cause he's part mouse himself. But that episode makes it clear that he doesn't fight for the rights of mice or humane attitude towards them. On the contrary, he continues to exploit them: to generate electricity (his TV is powered by a wheel in which a mouse runs), to fulfill his own whims (a mouse choir and a mouse orchestra in a glass cage), and, of course, he conducts experiments on them. Mr. Cheese was one of his subjects, the first one on whom Dr. Two Brains tested the ray that makes mice smart in the episode "Mouse Army". Then Mr. Cheese disrupts the further experiment by making the mice too smart, and in the end he finds himself separated from the rest, so the reverse beam does not hit him and does not take away his intelligence. The ominous ending that he's still out there somewhere doesn't lead to anything in the first season. But in the season five episode "Seize the Cheese", the supposed Mr. Cheese works in the cheese section of a grocery store, and when a cheese attracted to a cheese magnet flies away, the grocery store manager blames him and fires him. It is possible that Mr. Cheese got a job there for the same reason, only he planned to act more secretly. It is also possible that he received his name there. Later he appears in the cases already mentioned, and finally, when Dr. Two-Brains needs a new assistant, Mr. Cheese returns to take revenge. He is also not a fighter for the rights of mice, but another egoist with delusions of grandeur, still what result did he achieve: after that episode, Dr. Two-Brains seems to have completely gave up dealing with real mice, and even his TV now works perfectly without them.


Regarding Dr. Two-Brains' relationship with his mouse brain, two common fan theories are that he was either enslaved or became who he wanted to be. The animated series positions him as someone who was too distracted and accidentally changed for the worse, tragically irreversible, but is happy with his new identity most of the time. The way neither the authors nor the characters feel like the problem needs to be solved sways me towards the positive version. 


Professor Boxleitner may have subconsciously wanted to become a mad scientist, and to some extent he already was. He showed an unhealthy obsession with food as almost his main character trait. I guess it was because he was working too much and was forgetting to eat. This happened so often that his own brain decided to never let him forget about food. So from then on he always thought about food, used complex equipment to prepare simple dishes and was distracted by food during important scientific experiments. His unnatural absent-mindedness could also be a sign that he was traumatized by his work, but did not admit it and did not try to leave and work only for himself, although he could.

Judging by the way he suspiciously prepared for the experiment, it can be assumed that nothing go wrong – Professor Boxleitner was going to do the same thing, only in a more controlled way. The helmets he made look less like the ones for telepathy and more like the ones for brain transplants that other mad scientists have in cartoons. And what better way to read minds than by attaching someone else's brain to yours? Otherwise, why did he even make that button that you can’t press? Moreover, in other episodes it is clearly shown that he is on board with both risky experiments on himself and cruel treatment of mice. At one point, he even tells his assistants that he deliberately combined Squeaky's brain with his own to become the genius Dr. Two-Brains. Of course, he could tell himself this so as not to suffer inside, but it could also reflect reality. Perhaps he realized that he couldn’t do everything he wanted because of social barriers, and the mouse brain removed them from him, and it was worth all the inconvenience. 

Dr. Two-Brains' only moment of split personality in Season 0 shows that he was just not prepared for such a criminal pursuit of cheese. Although the mouse brain is dominant at first, Dr. Two-Brains as a human has learned to control it, giving it what it wants, but deciding how much and how. Over time, he begins to do more and more purely human things, so it’s even seems strange to wonder: what does the mouse brain think about this? It’s unlikely that he thinks that everything is necessarily somehow connected with cheese, and then he is not indignant when it turns out that it is not. 

Squeaky obviously did this to free himself in his own way. He knew how bad life was for a mouse, especially a laboratory mouse, so he wanted to become a human. He needed a bigger body simply to be in a position of power, because, as it became clear later, he did not care about other mice. It is unknown how much he understood the essence of that experiment, but for the sake of his goal he was ready to destroy his mouse body. He failed to completely take over someone else's body, but in the end his position is still better than when he was a mouse.

When in the episode "Game of Cat and Mouse" the new professor suggests Dr. Two-Brains that he can surgically remove a mouse's brain, Two-Brains refuses and says that he has become very attached to it. At the same time, he was not at all shocked by the idea itself, so it’s clearly what he thinks as a human, and not what the mouse brain makes him think. He understands that the mouse brain makes his life fun and allows him to do everything that the good professor would not dare to do, which is why he don’t want to get rid of it and don’t suffer inside. 


Further in the episode “Mouse brain takeover”, Dr. Two-Brains voluntarily decides to switch places with the mouse brain, that is, to leave Squeaky control over consciousness, while he himself enters a trance and does not know what it does with his body until he returns. (By the way, he decides this because he is tired of going to jail. But why did he think that Squeaky could avoid jail? After all, he as Steven Boxleitner kept him in a cage, and someone from whom he bought it at a sale, in turn, also successfully caught Squeaky). So, here the supporters of the creepy theory believe that Professor Boxleitner doesn’t even appear in his head, because his personality is so destroyed that he can no longer even mentally imagine his former self or even that this personality is dead. I, as a supporter of the positive version, believe that he simply does not cling to the past and accepts his new appearance and personality changes. Another argument for that person is dead is the moment in Season 0 when Dr. Two-Brains says that Professor Boxleitner is no more. But in the episode where the mouse brain gains control of the body when his henchmen demand that Squeaky return their old boss to them, he also voluntarily agrees to become the second brain again and says: “But you will miss Squeaky when he’s gone.” He could have given up because he failed, and he realizes that he will end up in jail again, so let the human part take the rap for him. But since then Squeaky has become especially quiet, apparently having finally given up. So, in the end, it is Squeaky who does not have his own body and even his consciousness is not always active.

In "OK K.O. Let’s be heroes!" The main character's personality disorder was the main conflict and that episode is very reminiscent of that for me. The difference is that with T.K.O. it was always a very big problem to drive him back. And everything led to the fact that the dark side of the main character has always been himself with all the traits that he did not accept in himself and repressed, but they accumulated strength and broke out in the worst manifestations. In the finale, K.O. realized that it was all because of how he treated T.K.O. as someone separate who lives in his head, and only when he accepted this side of himself did he find harmony with himself.


Another moment that creepy theorists interpret as more horrific than you might think is in the Miss Power arc. When she says she will make it her personal mission to make sure Dr. Two-Brians never gets another piece of cheese again, Dr. he reacts with such breakdown and despair not because he loves cheese very much, but because he is afraid that a cheese-starved mouse brain could do with him. However, it is worth noting that when he has those big eyes, it's a reaction of the mouse brain. As a human, he quickly pulls himself together and reacts rather depressively. Later he doesn't worry about it at all in jail. Perhaps because he knows Miss Power is too busy to actually follow through on her threat. When, if this theory were true, Dr. Two-Brains might have already begun to panic, he calmly discusses the plan with Mrs. Botsford, without being distracted by any cheese-related thoughts. I will return to what happened in the Season 8 and how it affects my view of the situation later in the article. (But don’t think I have something against creepy theories! Stick with me till the end to find out which of the villains I think were killed off-screen!)


Dr. Two-Brains couldn't always turn anything into cheese. Throughout the seasons 1-4, you can see the evolution of his rays turning something into cheese. It all started with a ray that turns gold into mashed potatoes in the episode “When life gives you potatoes”, in the same episode was created a ray that turns mashed potatoes into cheese. Further in the episode “Game of cat and mouse”, hair gel could be turned into cheese. (This ray could be a great help to WordGirl to use against Seymour Smooth with his sticky hair gel attack. She even kept this ray in her trophy room, she just, as said in another episode, doesn't like using villains' weapons). In the second season, there was a huge leap in the development of these rays. In the episode "Two-Brains boogie", Dr. Two-Brains could already turn buildings into cheese. And then in the episode “Ballad of Steve McClean” he began to turn water into cheese. And finally, in the Season 4, in the episode “Where have all the villains gone?” the peak has been reached – now he can turn unknown ethereal matter into cheese, like that question mark created out of pure power on which Ms Question flies. Further improvements to this ray occur in the horizontal direction: they are aimed at obtaining other types of cheese, transforming the moon or the entire city at once. 

At the same time, Dr. Two-Brains could turn absolutely everything into goop from the very beginning. The only improvement to this ray was that over time the very cumbersome and long-charging unit was replaced by something like a pistol.



In the episode "Two-Brain highway", Dr. Two-Brains' henchmen want fancy new uniforms, but they get life-size mouse costumes, which turn out to be not only ridiculous, but also ineffective in battle. After this, they apparently decided that the old uniform was already good and it was better not to ask for anything else. However, starting with Season 2, they will have plenty of opportunities to dress up. These include rapper costumes from the episode “The Ballad of Steve McClean”, and barber quartet costumes for a city day competition in “Two-Brains quartet”, and costumes of the wild west farmers for a farmer’s market in the episode “Eight legs vs. Two-Brains”, and all sorts of costumes for the beach and parties from different episodes.


Almost nothing is known about where Butcher got his powers, and he himself did not ask this question until the episode "Meaty dimension" in the Season 5. And even then, the only thing that becomes clear is that he has some kind of connection with the meaty dimension, and from there all his meat for attacks comes from. In that episode it is also stated that he has these powers since birth and he is the only one who has such powers, which makes some fans question: then how did the Meat Masked Marauder get the same powers? Well, since the thing that the Butcher was the only one, was said by his dad, he simply did not check if there was anyone else, so I think there is nothing mysterious here. 


But where Butcher actually gets these powers was actually shown back in the first season in the episode “Jerky jerk”. In that episode, a necklace and earrings made from dried meat were brought to the museum, which greatly enhance the meat powers of the one who owns them. The museum staff did not know about the Butcher at that time and thought that since no one had such powers, they had nothing to worry about. These amulets belonged to the ancient Treptophanian king – somewhat similar to the Aztec leader, and he had mysterious magic. This king looked exactly like the Butcher. So, I think he is a descendant of that king, in whom this lost for many generations ancient magic has awakened. Or it was not completely lost, since his father similarly summons potatoes. By the way, the Butcher was never going to try to seize power with the help of his superpowers, and his predecessor may have successfully done this. Unless, of course, he doesn’t receive the powers from some priest because he was already a king. 

Of course, the best thing that Butcher and Kid Potato could do is open a restaurant with their own super dishes. Then they could live richly, so much so that they would not have to rob anyone. And the Butcher even knows about this option, since his friends the Baker and the Candlestick Maker thought that was what he was doing. And he also made very good money this way in the episode "Meat-life crisis" (although perhaps in that case he was put off by the fact that he had to give all the money to the boss). It’s reminded me of the episode in Time Squad where Houdini used his illusions to steal, not realizing that people were willing to pay just as much just to watch him perform. So here it is: The Butcher and his dad are well aware of this opportunity that is beneficial to everyone, and they still choose to be criminals.


Chuck the Evil Sandwich Making Guy, in his first appearance in the season 1, is about to crush the City Hall, and when he is asked what his demands are, it turns out that he doesn’t know what he wants. In the future, of course, he will figure out what he wants: to force everyone to eat only sandwiches, or only his sandwiches; to take revenge on someone who did not please him; get anything on a momentary whim; become famous as the most dangerous villain; take over the world. In all these cases, WordGirl must have missed the time when he didn't know what he wanted. But especially in the episode “House arrest”, where Chuck burdens Becky and her mother with business, and tugs Becky over every trifle with the most mocking requests such as handing over the remote control, which is right in front of him, and in the wrong hand that he is holding out; to prepare him a hot chocolate, stir counterclockwise, and etc. But at the beginning of the season 1, Chuck did not come up what he demands, explaining that by this point WordGirl always stops him. 

In the Season 0 Chuck tries to crush a grocery store manager with a sandwich press who didn’t want to take this press, as well as WordGirl and Scoops just for the sake of being evil. Huggy breaks his press with a giant crowbar and it falls on Chuck. This cannot be compared with his new giant press, which are shown to be almost absolutely invulnerable. And when this press is not on the timer, it can also lower at lightning speed. In the early seasons, WordGirl with her superpowers could not lift it, move it or break it. However, from the Season 6 onwards, she manages to lift the giant press, move it anywhere, and even break it in different ways. Perhaps WordGirl has become stronger since then, since the first time she managed to do so was after training with Miss Power. But perhaps something also happened to the press itself – after another repair by Hal Hardbargain, who performed very poorly in his first appearance in the episode “Word (Hicc) Up”, and in compensation for all the poorly working inventions, he allegedly increased the power of this press. It would be very strange for Hal Hardbargain to first invent something so perfect and then screw it up, but perhaps represents the idea that it's not worth trying to improve something that doesn't need improving. Moreover, it does not seem that the power has actually increased, since WordGirl has been under this press twice since then and nothing has happened to her. However, a meteorite fell on her – lexonite (her kryptonite), and from this fall she didn’t feel any worse than from the radiation of this meteorite alone. So, when Chuck uses his terrible machines, you don’t have to worry about WordGirl with her alien invincibility. But he is still dangerous to other people, especially when he gets the obsession of making a sandwich out of them.



Chuck is not as worthless as some people think. He is incredibly successful in any honest job he takes on. This work may even go beyond his interests, like in the first season he was a seller of pencils and erasers (“Chuck the Nice Pencil-Selling Guy”). In the second season, he was a cook, beloved both in school and in jail (“Lunch lady Chuck”). In another episode, he advertised a sandwich shop where he wouldn't even be allowed to make them, and there he gained so much popularity that he had to run away from fans (“Chuck makes a buck”). In Season 5, he opened a wild west themed sandwich wagon, drawing a big crowd and making a ton of money ("The good, the bad and the Chucky"). 

The only reason Chuck can't be like his brother Brent is because he can never hold down any job for long. As soon as he doesn't like something, he instantly becomes a villain again. The boss (who always praises Chuck) stubbornly insists that he hates sandwiches? Chuck, trying to force him to try at least some sandwich, pours sauce over him again and again, with drowning in mind. Another boss won't let him make big sandwiches, only small ones for the city's elite? Chuck, in order to teach him the value of big sandwiches, arranges making a giant sandwich from these city elite. Is there a requirement in the school cafeteria to wear a tight hairnet even though he has no hair at all? Chuck tries to crush the school with a giant press. Tired of WordGirl and Dr. Two-Brains thinking he's reformed? Chuck reveals that he is still evil, even though he said so from the beginning. In Season 8, he reopens his sandwich wagon, but not before stealing all the other food trucks because he doesn't want people to eat anything other than his sandwiches. 

But why he always breaks down is another question. Perhaps it's a matter of upbringing, because while Toby's mom always punishes him for evil robots, Chuck's mom only supports his villainous activities. This is not shown directly, but in different episodes Chuck mentions that he tells her about his successful crimes, she gives him money for his crimes, she watches his participation in the show “Who Wants to Get Rid of WordGirl” and considers the best gift of destroying all the pineapples in the city with a giant press city. Why didn't Brent become a villain then? Perhaps it’s due to the fact that he separated from his family early. Still, it cannot be said that his family did not influence him at all. Despite his general positivity, morally he is quite unstable. When he helps Chuck in his crimes, he doesn’t see anything wrong with it, pulls off a successful robbery of a jewelry store, which WordGirl doesn’t even know about, and also helps Chuck escape from jail by hiding the key in the sandwich. And the secret of his “crustless bread” is that you just need to cut crusts off.


In the episode "Tim Botsford Neighborhood Assistant", Chuck's mother helps him prepare sandwiches, but he is sure that she is doing everything wrong and refuses to sell them. It’s unlikely he could have disliked them so much, since her sandwiches were the first sandwiches he tried as a child. Judging by the soup with floating bones, feathers and a chicken head from the episode “Chuck e sneeze”, his mother is a really terrible cook. I have a theory that Chuck became such an expert at making sandwiches because it was the only way he could get good food. On the other hand, he liked her sandwiches in the episodes “Sandwich world” and “Chuck’s brother”. Maybe, not so much because of the taste, but because of attention. Or maybe, his mom's sandwich making isn't as bad as chicken soup, it's just that Chuck has become more arrogant over time as most have recognized his superior sandwich making skills.



From time to time Chuck continues to work as a cook in the jail, but when he is not there or for some reason he is not allowed in, the food situation there is quite ambiguous. Sometimes you can see that the inmates get the food they want: Lady Redundant Woman – orange and tangerine (she is also unhappy that the guard forgot the clementine), Dr. Two-Brains gets cheese, Glen – something like cheesecake or processed cheese, Chuck – long multi-layer sandwich. But in other episodes they are presented with horrible or tasteless food. And, apparently, Warden adopts the Botsfords’ bad recipes. So, Chuck one day gets that stinking stew a la Botford with beans, anchovies and toothpaste, and another time Whammer is put on a tray that foam-like cheese mass that resembles a waste after preparing that complex spicy dish from the episode “Dinner or consequences." Moreover, it is quite clear where they get these recipes from – Sally Botsford communicates a lot with the Warden at work.


Do you know this thing in other cartoons, where a mystery is created around some characters due to the unknown of something as regular as possible? Like a name, for example. There are quite a few nameless characters here, but one is different in that his name is just such a mystery. One of Dr. Two Brains' henchmen, designated as "Henchman 1". The second one has a name – Charlie, but, interestingly, he never speaks out loud, and if he needs to say something, he whispers it to the first one. So it turns out that Charlie can’t call him by name, and Dr. Two-Brains usually addresses both of them at once as “henchmen,” and he no longer communicates with anyone enough for anyone to address him by name . And one day, when Dr. Two-Brains wants to make up with them, after he fired them, meeting them in jail, he says: “It’s Charlie and ... that other guy.” It would seem like a great moment to finally say his name, but no – it remains a secret. 


A more common type of mystery in cartoons is when someone's face is never shown. You probably remember Miss Bellum from "The Powerpuff Girls" or Mammy Two Shoes from "Tom and Jerry", so here the same case with Chuck's mother. It differs from those examples in that it was never shown, even briefly. I would suggest an analogy to Captain Gurgleguts' mother from “Captain Flinm and the Pirate Dinosaurs”, who was said to be so terrible that many could not even look at her picture. And because it was impossible to depict something so terrible in such cartoon, it was never shown. However, here the other characters saw Chuck's mom and didn't see anything special about her. It is hidden only from the audience. The most common theory about this is that she has a normal head. I mean, not in sandwich form. The main argument is that she has ears, which no one with a sandwich head has. Also, some noticed her unhealthy love for sandwiches, which I, however, did not. Apparently, according to this version, Chuck and Brent had a real sandwich for a father... which, however, does not explain the existence of Sammy the Sub, who has nothing to do with them. If it were a strange mutation, it wouldn't be common enough to create an entire race. 


And this is definitely a whole separate race. After all, as can be seen in the attitude of ordinary people towards them, no one considers this something stunning or abnormal. Everyone perceives them as simply having a rare appearance feature, such as albinism. In fact, the race of sandwich people differs not only in appearance, but also in some body features. In one episode, Chuck knocks on his head and pickles fall out. In another episode, a cheese magnet attracts all the cheese in town, including pieces of cheese from Sammy's head. In both cases, Chuck and Sammy don’t think that they have lost anything important, and these products urgently need to be returned or replaced with something. It seems that some of the contents of their heads are unnecessary and easily replenished. It is possible that this is why they all eat sandwiches and do not consider it a form of cannibalism. This is the building material of their bodies, like proteins, fats and carbohydrates for normal people. 


Among the secondary villains, there are those who become stronger after their first appearance, and those who become weaker. Lady Redundant Woman starts out with the rather weak superpower of creating fragile duplicates of herself, which become weaker and more transparent with each new copying, until they begin to crumble immediately after creation. Despite this, in jail they treat this ability of hers with great caution. They even put a lock on her nose so that she could not press it. Their fears came true when she used these duplicates to take the guard's keys and escaped, locking him in her cell. In the second season, Captain Huggy-Face finds out that there is a cartridge in her machine part, which if take out, she won’t be able to make duplicates. This saved her from the mocking lock on her nose, but in future seasons the jailers are no longer against her duplicates. 


In what way did she become stronger then? Well, in some episodes her duplicates became noticeably stronger, and most importantly, she gained new superpowers. First, to create duplicates of other people by simply swallowing their photo. It’s not necessary that the photo be in color; the copy will still turn out almost indistinguishable from the original. Even a copy of WordGirl would have all the superpowers! With this power, Lady Redundant Woman able to frame anyone, and in different episodes convinces everyone that WordGirl has become evil, and that the most law-abiding citizens like the Mayor and the Warden have become criminals. Another new superpower that she discovered by accident is the ability to bring paintings to life. She no longer needs to swallow them; she just needs to scan them with green light from her eyes. Then a paper copy is separated from the original, with which the character comes to life. Thus she even get an unwanted stepson – the prince from the painting “The Royal Dandy”, and in the Season 7 she consciously brings to life the animals from the paintings, like the green dog and the mosaic cat, which she takes in as unique pets. 

With all these abilities, it seems that she no longer has to be a villain. First, she could make a lot of money by creating a workforce. Although, as the experience with the prince and the clones of the city residents shows, such duplicates and animated paintings obviously convey the mean personality of the Lady Redundant Woman. They will almost certainly all be evil, and some of them will also be almost uncontrollable. Only her animals turned out to be more or less normal. However, she would still have earned enough to buy her favorite copy machine and open her own copy shop. She could create competition for Dave that would be difficult to compete with, and take out her anger towards him in this way. Considering everything she's done as a villain, her shop would have a bad reputation, but at the same time, few can resist the services she has to offer, like bringing pictures to life. Even if their heroes turn out to be bad or harmful, many will still decide that meeting them was worth it. If she is unlucky with honest job, she could always offer the same to the villains. And even if she chooses not to use her special abilities at work, she's still confident that she makes better copies than Dave, so if she opened her own copy shop, she wouldn't have to put up with her overpositive boss anymore. She may still figure this out after the end of the animated series, since in her last major appearance in the episode "Royalty Framed", she gets her first happy ending. And if she hadn’t stolen the paintings, the animals from which she brought to life (after all, only copies come to life, and she said that copies are no worse than the original), WordGirl would have nothing against it at all.



The most prominent villain who became weaker after his first appearance is Nocan the Contrarian. He may not be getting weaker physically, but he is slowing down in all other respects. When Nocan first arrives, he takes over the city and spreads the viking vibes everywhere, always walking around crushing walls and destroying everything in his path, and responding to everything with antonyms. In Nocan's next appearance in “Opposite Day”, his goals have been reduced to stealing a new sail for his ship. He's obviously getting used to modern society, and no longer interprets everything from the perspective of the ancient vikings. And he doesn’t even know how to cope with children who do opposite to everything he say. And this despite the fact that he is from the country of Contraria! Things get even worse in his third appearance, in "Nocan the Evil Ingredient Finding Guy", where he helps Chuck compete in a sandwich competition. Chuck is simply stuck with such uncontrollable sidekicks as Whammer, especially since Nocan in this episode is not much different from him. In this episode, Nocan doesn't contradict much, doesn't destroy anything, and doesn't do anything illegal. 

By this point, by the way, he had never been in jail – the first time he escaped, the second time WordGirl let him go, and the third time he was good and took an award for the best sandwich. Nocan first goes to jail in the episode “Don’t mess with the Best”, as well as in “Who wants to get rid of WordGirl?”, where he again becomes like himself, although he will never return to his original viking vibes. Nocan's last appearance is in the episode "Set sail for the bake sale", where he remains a silly noble savage and a practical villain who only cares about his survival on long voyages.


Among the villainous archetypes in superhero stories, the “evil twin,” a negative version of the main character, is quite popular. Usually there is only one evil twin per story, but WordGirl has many of these evil twins over the course of 8 seasons. 


The first was Lady Redundant Woman. The parallel begins with her real name, Beatrice Bixby, with the same "B" alliteration as Becky Botsford. The next parallel is her transformation. Changing your appearance from more ordinary to more shocking with one click on your nose (like Becky using her chest to turn into WordGirl). Also, the speech feature of Lady Redundant Woman – listing synonyms – is a reflection of WordGirl’s huge vocabulary, which she is always not averse to showing. And just as WordGirl fights for justice, Lady Redundant Woman fights injustice, creating new injustice. In addition, she creates WordGirl's next evil twin – a photographic copy of her. 

This copy differs from WordGirl only in her mechanical voice, redundant words and evil attitude. She steals books, and this crime is what everyone would expect from WordGirl if they thought she was capable of it. They are equal in superpowers and equally awkwardly mark time. 

WordGirl's similar evil counterpart is WordBot, Toby’s robot, again equal to her in strength. WordBot also has a parallel with WordGirl in that they both mistreat those they have a crush on of out of jealousy. 

Another one in the role of WordGirl's evil twin is Victoria Best. If at the beginning of the Season 3 Becky returns from school with a bunch of awards and an award for receiving the most awards, then already in the middle of the same season all the awards go to Victoria. Victoria strives to compete with her in everything, including being a superhero. Her superhero costume is clearly inspired by WordGirl's costume, and in one episode Victoria posed as WordGirl. Victoria also loves attention and glory, which is known to be one of WordGirl's weaknesses. 

But ultimate WordGirl's evil twin is Miss Power. She is a superhero from another planet, with a spaceship and an ape-like super sidekick, with a star symbol, which she believes that WordGirl is not worthy. Miss Power has the same superpowers plus the icy breath that she teaches WordGirl, and she also uses words as weapons, but unlike WordGirl, she hurts with words, consciously trying to hit where it hurts. Miss Power will first team up with WordGirl, on the basis that they are similar and should stick together. But then WordGirl starts to see her as something she shouldn't become. By the way, when Miss Power puts up a flag, she suddenly becomes like Victoria Best and Lady Redundant Woman, when on the roof she starts shouting that she is the best, and that she won, with several synonyms. 

Rhyme, the villainess from the finale of the animated series, also belongs here, but more on that will be at the end of the article.



Actually there is another similar case in this animated series, which, unlike the previous ones, is not emphasized in any way, but is nevertheless quite obvious. Glen is simply a grown-up version of TJ and an example of what he can become as villain. In fact, they are so similar that they are practically the same character in different circumstances. First, the most obvious: Glen as a fan of Dr. Two-Brains shows his toxicity for being rejected, and TJ as a fan of WordGirl shows that if he finds out that WordGirl is Becky, he won’t begin to respect his sister more, but stops liking WordGirl altogether (as seen in the episode “Two Brains forgets”). They both meet with their idols timidly and awkwardly at first, but over time they become bolder and more demanding. Glen, with the help of his cats, gloatingly forces Dr. Two-Brains to sit on his goop ray for about a day, and TJ is no better. In "Dinner or Consequences", he fights for Becky to be mega-grounded – a punishment similar to jail sentence, only with additional bullying on his part. What makes him even worse than Glen is that he gets nothing for it. TJ is not viewed as a villain, which means no matter how badly he behaves, he can always get away with it. And his mastery of manipulation only makes things worse. 

Here you can argue that TJ is not always like this, but I will say: he simply has so much more screen time than Glen. In the episode "Plain old mischief makers" Glen shows that he can also be nice and friendly, so it cannot be said that TJ is somehow different. I can only hope that TJ will improve with age because he has potential, but that won't happen as long as Johnson supports him at his worst and even WordGirl doesn't feel the need to call him out on those moments (like in the episode "What would WordGirl do?").

Continuing the theme of character similarity, you can notice that the more characters there are, the more new ones begin to resemble old ones. For example, as I already mentioned, Nocan resembles Whammer in many ways, from his personality and manner of speaking to his method of attack, only one makes a destructive sound wave with a sword, and the other uses fists. The Invisi-Bill is also similar to Whammer in a different way – not a thug, but an uncontrollable upstart who is self-centered and wants to do things his own way, often without regard for anyone else, and also obsessively friendly. 


In "The power of Wham-ship", Invisi-Bill notices that he and Whammer are very similar, so they decide to team up. If Chuck, teaming up with Whammer, mostly suffers, and Big Left Hand Guy treats the Invisible Man rather coldly, then Whammer and the Invisi-Bill are ideal for each other: their nature inevitably annoys others, and between themselves they can be as aggressively friendly and self-centered as possible at the same time. Even their villainous tactics work better together –Whammer gets everyone’s attention, Invisi-Bill runs away with the loot. Chuck also tried this tactic in "One Last Sandwich", but it didn't work out, and Big Left Hand Guy can't wreak chaos as Whammer does. 


But, returning to the similarity, the Invisi-Bill looks similar to the adult version of Toby. And in a couple of episodes of the third season, Toby begins to behave a lot like Chuck. In the episodes "Bummertime" and "Bampy battles bots", Toby acts excessively awkward, imitates movie villains and enjoys trying on costumes with his mother. This is all more characteristic of Chuck than Toby, who in the first season hated going to the mall, didn't like spending time with his mom because he suffers from her authority, and also his social awkwardness is usually expressed differently. By a strange coincidence, in both of these episodes Toby appears in the helmet in which he makes robots, while in other episodes of the third season, where he does not wear this helmet, he behaves typically and naturally for himself. But it can’t be that this helmet had such a strange effect on him!

This change in Toby's personality puzzled me so much that I wondered if there was anyone else whose personality traits had changed. There was such a case, although the change was not so drastic, so I didn’t pay attention at first. Somewhere in the middle of the second season, Dr. Two-Brains began to show the vibes of a party animal, whereas before that he was shown to be more of a recluse. This may be due to the influence of his voice actor, Tom Kenny, best known as the voice of SpongeBob. In some interview, he said about SpongeBob that this character is very close to him, and I know of many other cases where cartoon characters have been changed by their voice actors. Perhaps this is just such a case. But this change became permanent, unlike Toby, whose change in personality did not extend beyond the third season.



There would be nothing unusual in the appearance of the Big Left Hand Guy, if long before him, Charlie, Dr. Two Brains’ henchman, had not get the same big hand. He used the first version of enlarging ray, which required a box of parsnips to operate. In that episode, it was just another stupid thing that henchmen spent their limited supplies on, and that no one paid attention to at all. Apparently, besides the one who later became Big Left Hand Guy. He obviously saw this moment somewhere and thought that he would figure out how to effectively use such a large left hand. It is unknown how he ended up getting this feature, but my guess is this: at the end of the episode "Shrinkin' in the ray", Dr. Two-Brains and his henchmen were shrunk and taken to jail just like that, but then, off-screen , they needed to grow back. Of course, they used the same invention for this. This ray can magnify any number of objects if they fall within its beam. So when they did this, that future Coach's student was there, put his hand in just in time, and then ran away without anyone knowing how he got the big left hand. Perhaps the creators themselves thought that they did not realize the potential of the big hand when Charlie had it, so in the first season they added a separate character for this. In any case, after that episode it is simply impossible to believe that he had such a mutation all his life. If he had this from birth, he would probably have been bullied in childhood, and he would not be proud of this feature, as he can, having get it consciously.



Tim Botsford says he tries to see the good in everyone. This seemingly positive character trait of his becomes less positive when it extends to villains. This can be as harmless as him constantly forgetting that Count Cloudy from their favorite princess cartoon is a villain. It’s kinda relatable, considering that almost all the “WordGirl” villains are so lovable. But that his positivity towards villains also expressed in the fact that he often helps to carry out the devious plans of these same villains. Most often Mr. Botsford helps Granny May and Mr. Big. 

He not only helps Granny May advertise her miracle spray in the episode “Granny’s goodtime all cure spritzer”, but even temporarily gets a job as her assistant. Then she expected him to do everything, including refueling her flying armor, and that turned out to be the only reason why Becky's dad decides to quit. Later he doesn’t remember this incident and leaves her to babysit in the episode “Granny sitter” and even pays a lot of money to her inflatable doll, after the real Granny May has already been arrested. In the episode "Granny and Clyde", he recognizes her from last episode and, not noticing any chase, helps her escape from a bunch of crime scenes. So the police list him as an accomplice, and WordGirl has to be very clever to acquit him. 


With Mr. Big, Tim Botsford is more aware that he is a criminal, especially since Becky and her mom often remind him of this, but he always believes that Mr. Big has reformed. In the episode "Mr. Big's dinner and a scam" he convinces his family that Mr. Big is organizing this concert to show that he has started an honest life, and when it turns out to be another deceit, he assures that Mr. Big has definitely reformed this time and wants to apologize to everyone in the episode "Big is Botsford's boss". It's strange that Mr. Borsford wants so badly to trust Mr. Big every time especially after he took away his favorite tie in "Banned on the Run". He suffered a lot because of this tie, so I doubt that for this reason he wants to believe that Mr. Big has reformed, although that may be precisely why.


Not only Dr. Two-Brains, but also many residents of the city love cheese. They constantly host various cheese events, despite the fact that this will 100% make them a target for Dr. Two-Brains. However, among all, one cheese museum stands out, which was somehow made completely inaccessible to him, as, indeed, to everyone else. In the episode "The Homerun King", Dr. Two-Brains threatens the Mayor with a goop ray, demanding that he give up the key to that museum, but the Mayor is so persistent so is ready to die rather than give up the key. Although it seems that the decision is obvious – hand over the key and immediately call WordGirl. In this episode, he called the wrong superhero, so TJ also ended up risking being turned into goop. But in the episode “Scary with a side of butter” the situation is repeated in more dire circumstances. Dr. Two-Brains is already turning on the ray aimed at the Mayor, and no one knows about it, because everyone is scared by the news about evil artichokes that WordGirl and her grandpa are spreading, and she definitely has no time for it. The Mayor still prefers to die than give up the key, and only a miracle saves him: the Butcher comes running with the news in panic, Dr. Two-Brains is distracted and the ray is turned off. What if it hadn’t happened?

But why is this key so important at all? Couldn't the museum door be turned into goop instead? This leads to the episode “Dr. Two-Brains, Mr. Cheese”, where Dr. Two-Brains plans to do just that, only with a roof, but faces the problem that the cheese in this case will be covered with goop. Why does he need an additional invention for collecting goop? And what about a similar transformation into cheese? Or will the museum then completely turn into a boring type of cheese, along with those rare cheeses that are stored inside? In the end, Dr. Two-Brains will never get into the “Cheeseum”. But it remains unclear why such a heavily guarded museum is needed, which even ordinary visitors cannot enter.



In the episodes "Wham up!" and “Silence of the whams” Whammer tries to improve and find a non-criminal job, but this ends in disaster every time. Even the positive and patient copy store manager Dave instantly loses his patience with Whammer at work. However, there are some jobs that would suit him better. 

The most obvious example came in "Sidekicked to the Curb", where the Coach says he mistook Whammer for a professional wrestler. This means it’s a thing, so when Whammer was trying to get a job somewhere, he definitely should have looked there. Perhaps they wouldn’t have taken him, because the other wrestlers don’t have superpowers, and if Whammer always won, it wouldn’t be interesting to watch. And Whammer definitely can’t resist using his superpower. 

But here’s the idea of work where his destructiveness would only be a plus – demolition work. Whammer can destroy things without even touching them, and no complex equipment is needed. True, it seems that in their city such a profession is not so needed – Toby’s robots will destroy everything anyway. And yet a demolition ball appears in several episodes, for example, in the episode "Two-Brain highway" demolishes the maze; WordGirl invites Toby to use it instead of robots in the episode "Book ends"; and Tim Botsford blocks the sun with one on the beach in the episode "Tim" Botsford neighborhood assistant." So where something really needed to be demolished, Whammer could do it. Other similar options: tunneler, mine blaster, well driller and etc. There will be collapses, but it will be so with ordinary workers as well. And Whammer can break through a wall leaving his silhouette so that nothing else falls apart. 

There is also an option for using Whammer’s strength in the profession – strength tester. It doesn't matter what to test exactly: if anywhere they make something that shouldn't break, it wouldn't hurt to test the strength of the product in the most extreme way. There will be something to be proud of, and this may even help invent a material that will not be so easily destroyed during attacks on the city by the Tobey’s robots, Eileen and Whammer himself. Unless Whammer won’t develop a fear similar to his fear of bubbles. 

Obviously, Whammer doesn't try any of these professions because the creators didn't want him to stop being a villain, and it would be too difficult to make him still ruin everything.



This is not my theory, but if you don’t know, I’ll retell it here. Eileen has the ability to become a green giant thanks to her cat amulet. In "Birthday Girl", she says that her mother gave it to her. At the end of this episode, Eileen tries to give this now gigantic amulet to Violet, and at the exact moment she takes it off, she shrinks (but the amulet don’t). In all subsequent episodes, she is always with this amulet and never loses it again, so it is impossible to check whether her abilities depend on it. The creators of this theory also believe that Eileen’s mother, before giving her the amulet, was the original Birthday Girl.

And now my theory: Eileen’s parents are constantly absent, so she is always forced to entertain herself. To compensate for this lack of attention, Eileen's mother convinced her that her birthday was every day. With this sincere delusion, as well as the ability to increase, Eileen can force others to celebrate her birthday, and thus gain attention.


In “Captain Tangent Returns”, a very unique crowd gathers for the opening of the new attraction. At first glance there is nothing special about it, but if you look closely, you could find that almost every character in it is recognizable. Moreover, some don’t even fit into one frame, and when it zooms, you can see even more. See who you can find. And I’ll list who is here: Ms. Champlain (the art teacher), the museum guide, the commissioner, Mrs. Ripley (the physical education teacher), Mr. Dudley (the teacher who went on tour), Chuck’s first boss, Mr. Big with his bodyguards, the Meat Masked Marauder, Seymour Smooth, Steve McClean, three judges of competitions , Sally Botsford, the rich old lady, Chuck's second boss Ruben Grinder, the queen, the Mayor and his assistant, Leslie, the grocery store manager, Edith Van Hoosinghous, Glen Furlblam, the army general, power plant worker, Exposition Guy. Here. And that's not even counting the Fair City's unnamed but memorable residents.


And now about the finale of the Season 4 (which was mistakenly placed in the middle) – “World without WordGirl”. Even before I watched this episode, from the accidental spoilers, I knew that in this episode Chuck will become a king, Dr. Two Brains will become a waiter, and Becky will celebrate her birthday like an ordinary girl. But I imagined this plot completely differently. 


It would all start with all the villains conspiring to make WordGirl stop being a superhero. Perhaps they could use Dr. Two-Brains' memory-erasing invention to make everyone forget about WordGirl, including herself. However, when everything worked out, Chuck would betray the rest of the villains and become king, perhaps convincing everyone of this also through memory erasing. Under his rule, the villains would realize that their lives had become even worse than under WordGirl, and then they would want to bring her back. To do this, they would have to find Becky and, perhaps without realizing that this is WordGirl, but simply noticing the similarity, convince her to become a superhero. Chuck would do his best to stop that, and Becky would just want to celebrate her birthday in peace. It could be similar to the plot of “Steven Universe the movie”, where the Crystal Gems needed to have their memories restored, allowing them to quickly relive the experiences that made them who they are. 


But in reality it turned out to be a plot about careless wish. It seemed to me that the writers managed the screen time very poorly: the first half of this episode was boring and drawn out when there was more to be shown from the alternative future. The first part of "A World Without WordGirl" is very similar to the episode "Straw that broke Two-Brains' back", where Dr. Two-Brains prevents Becky from watching TV, interrupting the broadcast all the time, and when WordGirl quickly ties him up, he is freed all the time and interrupts the broadcast again. Here, Becky misses out on all the fun for her birthday because Chuck robs a sandwich shop, she ties him up, but the Butcher comes to free him, and later Dr. Two-Brains comes to free them both, and only then she take all three to jail. 

After rewatching this episode, I realized that there is a parallel with the second half. After Becky wishes that WordGirl had never existed, she meets these villains in that order. However, it’s not such an interesting parallel. Even if it was necessary to show how the villains make WordGirl mad more than usual that she could have such a radical wish, it could have been done more impressively. 

At least the second part was exactly as epic as it should be. There were so many remarkable details that I can’t even begin to list. It’s worth rewatching with increased attention to all the backgrounds and characters without words. As for the more plot-important details of the second part...

Chuck explains how he became king very briefly – that he was an ordinary villain, but there were no superheroes to stop him, so he got better and better at it, then he decided to seize power. The details of this story are easy to fill out, so here is my version of how Chuck became king, and why it’s him. 


We must start with the fact that although Chuck was presented as the last villain of the main five, he still appeared quite early, when there were still few villains, and many had not yet managed to become what we know them. Chuck was the first villain who could and did defeat all other villains at once. Mr. Big, Ms. Question and Victoria Best received their abilities too late to defeat other villains, and in this version they might not have received them at all. Mentioning that there were no superheroes who could stop Chuck seems to exclude the grocery store assistant who, as revealed in "Caper or plastic?", was a hero before WordGirl. Of course, he wasn't a thing by that point (that's why I don't like belated backstory), but that episode also showed that he was late for everything, so that was probably the reason why he couldn't stop Chuck's crimes and quickly gave up. If we imagine that none of Chuck's crimes were stopped, then he might want to seize power after the second one. His first crime was either killing the grocery store manager, or forcing him to agree to his terms. But in any case, everyone seen Chuck’s cruelty and was convinces that there was no hope against him. The next time, he successfully crushed the city hall with a giant press, making sure that the city authorities couldn’t do anything against him. Or, maybe, as a demand, he named the becoming king and forced everyone to rebuild the city hall into a palace for him. Although, judging by the rooms Becky passes by, the palace was more likely rebuilt jail. 

At that time, Chuck was buying villainous devices through a catalog, but apparently it was not difficult for him to find out who was behind this catalog (Hal Hardbargain). And after declaring himself king, Chuck's first move was to make him his personal inventor, thus gaining a monopoly on all of his future inventions. And this allowed him to then turn all the other villains into his servants. Mr. Big, under Chuck's reign was in the company of aspiring villains from Coach's school. He never became a full-fledged villain because he was unable to obtain mind control technology. The fact that it was Hal Hardbargain who invented it is proven in the episode "Granny's pet plan", where Granny May got her own mind control device with purple waves, as opposed to the green ones that Mr. Big's devices had. Granny May was a frequent client of Hal Hardbargain in the normal world, and he styles his inventions for every villain, so he slightly redesigned the mind control device for her. In "The World Without WordGirl", Granny May only managed to buy the flying armor from him, which ensured her a good place in Chuck's entourage. 

For Chuck, it was not a problem to win the loyalty of the city's residents, on the one hand, thanks to his own cruelty and ability to threaten mass murder, on the other hand, due to his ability to achieve sudden popularity and success in any job he took on. Chuck couldn't hold down any job because there was always something he didn't like, but here, when he's in charge, he can easily eliminate everything he doesn't like, so that problem doesn't arise anymore. Despite all his sandwich laws, it's clear from Becky's family that life hasn't changed much for ordinary people. It’s like they say about ancient Rome that there were intrigues only in the highest circles, and ordinary people lived quite calmly. So here the big changes affected only the villains. 

Chuck even managed to somehow tame Whammer: here, as a policeman, he says very little and never whams unless necessary. It is unknown how Chuck achieved this, but Whammer's noisiness, uncontrollability and destructiveness turned out to be not such inherent features. The fact that the Amazing Rope Guy is still in jail means that he serves as something of a scapegoat for Chuck. Chuck shows the residents of the city that he is truly heroic in protecting them from a villain who poses little to no threat. But that's because the truly dangerous villains have already been defeated! 

You can also see posters showing that Sammy the Sub and Reuben Grinder, the owners of sandwich shops, are wanted. It’s unknown why, given that Chuck made it a law that all stores must be sandwich shops. He clearly cannot cook for the whole city himself and doesn’t do this so that he wants everyone to eat only his sandwiches. However, this cannot be explained by anything other than the jealousy of the fact that they were selling sandwiches long before Chuck ordered them to. And if in the ordinary world Chuck didn’t like Reuben sandwiches, then he had nothing against Sammy, judging by how they went to the zoo together in the episode "What an amazing rope you tie, the Amazing Rope Guy", and how he wanted to buy a sandwich from his store in the episode "High five sandwich". Maybe that is because everyone who has never made sandwiches before will do it exactly according to Chuck’s instructions, while these characters may think that they know better how to do it.

King Chuck considered Dr. Two-Brains a real threat to his power, so he didn’t allow him to join Toby and Hal Hardbargain in the inventors' room, but sent him to work as a waiter, whose duties also include cleaning. This work in this case like scrubbing the deck for sailors – is given so that they do not have the strength to think and rebel. Dr. Two-Brains explains how he ended up in this position also very sparsely – simply that he was once a doctor of science, and then Chuck said that he would have to give up his lab coat and start working as a junior assistant in a sandwich shop. Obviously, he had nothing to oppose because Chuck became king very early. At that time, the only invention of Dr. Two-Brains was the goop ray. While other villains received their abilities independently of WordGirl, in the case of Dr. Two-Brains, she was likely the main source of motivation for his technical improvement. Without her, his crimes were also successful, and he believed that the goop ray was enough to continue extorting cheese from the city's residents. However, this was also enough for Chuck to consider him too dangerous. Unlike the case with the Amazing Rope Guy, Chuck did not dare to openly show hostility towards Dr. Two-Brains, but acted more insidiously. And still, Chuck failed to completely avoid his rebellion. The goop ray was most likely destroyed because otherwise Dr. Two-Brains could have easily eliminated Chuck's crasher instead of getting into a losing battle by shooting cheese at him.


Interestingly, although Becky ultimately ensured that none of this ever happened and everything returned to normal, it was much later in the Season 8 episode "As Something as Something" that a toy of the King Chuck is shown in her attic. In “World Without WordGirl” TJ had King Chuck as his hero instead of WordGirl. I wouldn’t call this the thing from another reality: most likely, the existence of such a toy in a place where Chuck was never king is because WordGirl blurted out about it somewhere, and someone who makes toys decided it was a good idea. Just like in the episode "Judging Butcher", the talent show host decided during a bank robbery that Butcher was exactly the kind of judge he wanted on his show. In any case, the image of Chuck was the most popular among those who produce toys and products such as a giant balloon or a bean bag chair, also in the form of Chuck. Moreover, they are clearly doing this without the permission of all those villains whose image they are using. They could at least give them copies for free, but Chuck doesn't have any of the things depicting him (perhaps that would seem too narcissistic for him), but he does have WordGirl, Huggy, and the Butcher toys.


Apparently, during the Season 4, WordGirl comics get a release, the most popular of which is “Coalition of Malice”. It's about how WordGirl gets too tired fighting a bunch of baddies, and the main five (minus Toby, but with Mr. Big) gang up on her and are about to reveal her identity. As you can see, the comic is drawn in a sharper and more expressive style, and in the Season 5, this style begins to seep into the animated series. First in the episode "Leslie makes it big", TJ puts together a puzzle where the heads of villains drawn in this style loom over WordGirl. Later in the episode “Hard-learned money”, a poster in the same style appears in The Amazing Rope Guy’s cell, where the villains scatter from WordGirl and Captain Huggy-Face just like on the cover of that comic, except that the number of villains was reduced to the main six and Whammer. It could be a hidden advertisement for the comic. The introduction to the second part of the episode “Dinner or consequences” is also drawn in this style, in which you can’t immediately recognize Becky, especially if you look at it briefly. Then this style can be found in some other places, if you can recognize it.

The Season 5 was particularly full of villain attempts to seize power, as if they were inspired by the Chuck’s alternate reality in the Season 4 finale. At first, the Butcher, who never wanted to take over the world, decided to take his chances when he discovered the Meaty Dimension. Lady Redundant Woman then attempted to take over the city when she replaced all the important people in the city with duplicates obtained from newspaper photos in the episode "The case of copied Mrs. Botsford." Then Whammer got hold of a Wham-themed flying machine and decided to wham every city in the episode “Gift Pony”.

A peculiar trend also appeared in the Season 6: many villains promised to redeem themselves, but, of course, that didn’t happen. The closest to this was the Coach in the episode "Robot problem", since this was his last episode as a featured villain, and after it he only peacefully met with his former students. 

Chuck in the episode “One Last Sandwich” decided that he was tired of going to jail, and therefore he wanted to reform, but Whammer persuaded him every time to commit one last crime. Whammer then tried to reform too when he lost his power to make a sound wave due to his fear of bubbles, but changed his mind about reforming once WordGirl helped him overcome this fear.

Dr. Two-Brains in the episode "Of two minds" was especially desperate to convince WordGirl that he had reformed. He staged a prank, pretending that he was going to turn water from the city reservoir into cheese or drown the workers there (who turned out to be his henchmen). He offered Toby to send a robot to kill him for a lot of money if he ever steals cheese again! And finally, he threw all his inventions related to cheese into garbage, and his henchmen also threw themselves away. And what was all that for? Dr. Two Brains found a cheese asteroid in space and believes that therefore he will no longer need to steal cheese! In the end, however, he doesn’t mind destroying half the city by pulling this asteroid towards the earth, and states that technically, it’s not him who has changed, it’s his supply of cheese that has changed. Only at this moment he forgets that the reason for his crimes was never the supply of cheese. Since he can turn anything into cheese, he could simply turn some mountains and just eat them. But in other episodes he admits that he just likes to do something criminal, and the result isn’t even always important to him. So even if he liked this asteroid (I expected it to turn out to be not cheese at all, rather than the only type of cheese he doesn’t like), it certainly wouldn’t mean that he was giving up crime. 

It’s not clear why he needed to convince WordGirl of this, since she would immediately return to fighting him as soon as he took up his old ways. In that episode, she finds it very difficult to stop thinking about Dr. Two Brains as a villain and start treating him as a friend. But isn't that what WordGirl wanted in all the episodes where she remembers that they were friends? Of course, she was right to never trust him, and yet it seems strange that at the same time she very easily, without the slightest doubt, began to treat him as an enemy from the moment he became Dr. Two-Brains.



In the episode "Plain old mischief-makers", Invisi-Bill and Big Left Hand Guy receive letters from the villain society, according to which they have not committed successful crimes for a long time, and therefore will be demoted from supervillains to mischief-makers. The letter also shows a ranking of the villains, apparently based on success. Just what do they mean by “success”? Chuck in the episode "WordGirl and BobbleBoy" defeats WordGirl, and she admits it and does not chase him anymore, but perhaps this is because he stole sandwiches that were going to be given away for free. Or Dr. Two-Brains in the episode “Seize the cheese” carries out his plan from start to finish and, together with his henchmen, eats all the cheese in the city, but after that still ends up in jail. These were absolutely unique cases that cannot serve as an indicator of success. 

All villains, regardless of their position in the ranking, always end up in jail. What do they expect from the Invisi-Bill and the Big Left Hand Guy? The two try to rob a jewelry store three times before ending up in jail and are still stripped of their supervillain certificates. But how is this different from what the Butcher usually does? They weren't even caught right away; they escaped just as well as he did. Villains of the top of the pyramid were waiting for them in jail, expecting something particularly outstanding from them, and leaving in disappointment when they didn’t live up to expectations. Instead of just explaining the criteria for success in the letter! I suspect that there were none, the rating was compiled biased, and the whole situation was a set-up. 

While Dr. Two-Brains is trying to stimulate the villains to prevent them from living an honest life, the Butcher and Chuck get rid of competitors for those places that they usually rob. After all, they were the ones who tried to send Granny May into retirement when Dr. Two-Brains supported her. 

Well, the only thing they managed to achieve here was that Big Left Hand Guy and Invisi-Bill broke up. Invisi-Bill is too good-natured and outgiving, and the Big Left Hand Guy could be just like the Butcher, so he probably thought that Invisi-Bill burdens him. In one of the next episodes, he robs a jewelry store again. And Invisi-Bill, who can’t work alone, later teams up with Ms Question or Whammer, and they rob the same jewelry store every time! 

Now let's take a closer look at the rating itself. Dr. Two Brains is at the top of the pyramid, Chuck and the Butcher are on the second level, Toby, Granny May and Mr. Big are on the third... and on the last level there are just “plain old mischief-makers.” It seems like one more level is missing. In the top three levels there are only the six main villains, where do all the secondary ones that are more significant than those cameos go? Where is the Coach with his school, who are tearing up the certificates of Invisi-Bill and the Big Left Hand Guy? Or are they supposed to be on the same level as Toby, Granny May and Mr. Big, whose villainy is much more significant and somewhere more successful? Here are my versions of their tier list. Sorted by...

Power
Goal
Danger

Having gone through all the criteria by which they can be sorted – like danger (Butcher wouldn’t be included in the top three), abilities (they can’t be compared), viciousness (the most embittered ones, like Glen and Lady Redundant Woman, would be first), the scale of goals (the first would be Mr. Big) – I finally understood how this rating was actually compiled. They go by number of appearances in episodes! Now everything’s clear. Considering that the second half of the main six by the Season 5 began to appear as rarely as all the secondary villains, it’s clear why they don’t need an additional level. And Invisi-Bill and the Big Left Hand are criticized for not appearing often enough. This explains everything, except why they end up being stripped of their supervillain status anyway, though they attempted robbery three times and escaped twice, like the most villains do. Probably, my theory about bias and getting rid of competitors still has its place.

I was also surprised that Glen and Raul Demiglasse were included in the rating at all. I thought they were simply not accepted into the “Evil Villains Association”. Why did they even try to join them? Glen is always annoyed when he meets Dr. Two-Brains in jail, why does he want to join the villain society, where Dr. Two-Brains’ their informal leader? Unless to continue trying to assume his place even there. Then it’s not surprising that he wasn’t accepted! 


I saw some fan art where Glen says to Steve McClean, "Dr. Two Brains doesn't like you either, huh?" But McClean WAS accepted into the villain society. Moreover, from then on he always appeared in the company of other villains. I guess that in his only featured episode, Steve McClean arranged all that just to impress other villains, and they would accept him into their society, but overdid it a little. 

Why Raul joins the villain society is even more unclear. He is something of a TV star, and in two episodes he appeared in the company of the candy factory owner, the famous cheese maker and the queen. Perhaps his fame is in the past, and as soon as his fraud with onions and canned food was exposed, his cooking show was closed, and he began to work as a cook in the pirate restaurant. 


It doesn't explain why he teamed up with Glen, but they were seen together throughout the “Plain old mischief-makers”, and are still together in “The rise of Miss Power”. It seems that rejection of the villain society brought them together. If you think about it, they do have something in common: one treats his fans horribly, the other treats his idol horribly, and since they are neither of those to each other, they have no problem being together. 

Perhaps Glen again tried to outdone Dr. Two-Brains, who failed to team up with the Butcher. Glen found out about this and then successfully teamed up with Butcher's former idol and rival. It’s possible that this is why he, seemingly given up on the impersonation in the Season 1 finale, after appearing in his usual clothes in seasons 2-4, here and until the end of the Season 6 returned to the lab coat and fake brains.


In the second half of the episode "House arrest", Chuck tries in every possible way to commit a crime in order to return to house arrest in the Botsford’s house, where he has settled so well, and WordGirl tries to prevent this from happening, so she foils all his major crimes like robbing a bank and flooding the police station with condiment. His last hope is to feed the squirrels in a place where it’s not allowed. WordGirl stop that too. And in the end he is taken to jail for throwing away a bag of nuts! Here you can ask: are they really sanding people to jail even for this? Yes, but, apparently, villains only. In the episode “The Earth Day Girl,” Becky’s dad clogged the canal with packaging waste, the Mayor even found out about it, but Mr. Botsford still didn’t get anything for it. Maybe the police just know it's best to keep Chuck behind bars just to be safe. Or perhaps they have special standards for villains and are much stricter towards their misdeeds. So it’s not clear what the privilege of being a villain is, especially for those who especially strive for it, like the Amazing Rope Guy, Glen and the Invisi-Bill. For those who just can't help themselves, like Chuck and Whammer, I have no questions.


In the episode "Hallo new year, goodbye moon", various characters made New Year's resolutions about what they would like to do next year. Bob made good on his resolution to eat massive amounts of guacamole in the same episode, while Mr. and Mrs. Botsford’s resolutions to be healthier and help the environment were quickly forgotten, not to mention TJ's promise to take the WordGirl fan club from international to intergalactic. However, what’s interesting is that the promises of Becky and Dr. Two-Brains' henchmen actually came true over the following seasons. 


Becky promised to spend more time with her family and not run away all the time as usual. Unfortunately, it didn't come true at all the way she wanted. In this episode, she was not required to attend the continuation of the New Year's party, they did not even look into her empty room to invite her for a morning run with the whole family. But already in the Season 5 finale “Dinner or consequences”, the worst began: for the fact that she twice missed a family dinner with her father’s special dish, they trial her to get her mega-grounded, in comparison with which the villains in jail feel more comfortable. In that episode, she managed to justify herself, but it did not change the fact that her family reached a new level of intolerance for her escapes, and since then they constantly drag her to family events, and sternly make sure that she is nearby at all times. In the Season 7, Becky's dad becomes especially cranky and no longer wants to respect her personal space, and her mom does everything to make Becky afraid of not pleasing him. They made the Season 7 the worst. Although they did improve somewhere towards the end, TJ began to behave better only in the second half of the Season 8. 

Dr. Two-Brains' henchmen were much more lucky in fulfilling their New Year's resolutions. They promised themselves to have more parties, despite the fact that in this episode Dr. Two-Brains was against parties, and his last New Year's party was not very fun. And then... in the seasons 7 and 8, they just party all the time! I think, it didn’t happen out of the blue, but was the result of a long development of the henchmen’s relationship with Dr. Two-Brains. 

Starting from the first season, he treats them quite despotic, and at the same time shows that he is not a hopeless tyrant, sometimes he is ready to listen to them and make concessions. He is also repeatedly convinced that he can’t do without them or replace them. What often lets him down is that they refuse to help him in the end after he has treated them particularly poorly. Dr. Two-Brains makes the first move to improve his relationship with them in "Bend it like Becky" when he rents a field to picnic with them for a month (which they ultimately fail to do). In "Seize the Cheese", the henchmen break him out of jail to do whatever they want, although they could do this as much as they wanted while he was in jail. But apparently they wanted to pick apples only with him. In fact, there were many such moments, but the turning point was the one that remained behind the scenes. In the Season 6 finale, they leave for a meeting of sidekicks who are not appreciated by villains. And in this meeting with the other sidekicks, they developed a holyday when their bosses would allow them to plan their crimes.

Because this is what they come back with in the episode "El queso mystirioso", where they have a lot of fun in the taco shop, at the sticker factory and in the bank so contagiously that Dr. Two-Brains says that he’s glad to see them so happy and joins. At the end they say they had so much fun that they aren't even upset about going to jail. And this is where their endless parties began...



Also in that New Year’s episode, you can see on Dr. Two-Brains' nightstand a photo of him when he was still Steven Boxleitner, with his niece, whose graduation he mentions in the episode "Rat trap". He kept this photo, despite the fact that he doesn't like to remember who he used to be. The fact that he knew about his niece's graduation last year also suggests that he hasn't completely lost contact with his family, although it's still unknown if they know about his mouse brain and whole becoming a villain thing, or maybe they only communicated through phone and didn’t wonder about it.



In the same New Year's episode, Dr. Two-Brains appears with Mr. Big's yo-yo, long before he decided to release it to everyone. And in that episode about the yo-yo “Big is Botsford’s boss,” Mr. Big has a force field that is impenetrable to WordGirl. Exactly the same as what Dr. Two-Brains had in the Season 2 in the episode “the Two Brains boogie” – one of his best inventions, which he has since abandoned for a long time. Perhaps he stopped using it after WordGirl left him and his henchmen in a cramped space under this field, outside the city, forgetting to call the police. They couldn’t be found there very soon, so this was one of the most brutal punishments, from which post-traumatic disorder may well develop. In any case, Dr. Two-Brains clearly did not want this to happen again, so he abandoned the force field technology, and only at the end of the Season 5 he agreed to sell it to Mr. Big for a lot of money. Mr. Big even mentions that he wanted money back before he saw how effective it was against WordGirl. It’s possible that this is why he gave Dr. Two Brains a prototype of a mind-controlled yo-yo – in this way he tried to get back the money. But obviously nothing worked out: Dr. Two-Brains threw away this yo-yo as soon as he got bored with it. Or (since, according to the production code, that episode was earlier), on the contrary, he didn’t use it until the time when Mr. Big had already changed his mind. Dr. Two-Brains himself decided to use the force field in his plans again only towards the end of the Season 6, in the episode “Emergency plan 999”.



Mr. Big may be the only villain here who faces long-term consequences for his crimes. At first, he was legally prohibited from becoming mayor (in the episode “Banned on the run”). He also tried to buy the city hall in the Season 2 (“Mr Big’s dolls and dollars”), but then an angry crowd turned against him. Residents of the Fair City at first like a herd bought up any garbage that he advertises. Over time they become more and more reluctant to buy into his ideas. In Season 5, they even refused to buy anything from him, so he had to change his strategy to "give them things away for free and mind control them into giving away money." So from one of the most creative villains, he turned into an extremely predictable one. But his troubles didn't end there. People are increasingly realizing that everything that Mr. Big offers is certainly mind-controlled, so they no longer take anything from him for free. For the yo-yo plan, he had to bring in the very charismatic Tim Botsford, and his bodyguards handed out these yo-yos to everyone almost forcibly. The last time the city residents trusted him was in the Season 6 finale “Invasion of bunny lovers”, after that bunny apocalypse Mr. Big’s reputation was completely destroyed. In the episode "Ears to You", he does not show it, but apparently realizes that now the only way for him to sell anything is to hide that it’s his product, and not to advertise it. Although the pink bunny ears are a very clear reference to him, for some reason no one associates them with the recent "Invasion of the Bunny Lovers". In this episode, he was again accidentally helped with advertising by the very same Tim Botsford. Interestingly, in this episode, Mr. Big even admits that fads bring him more profit than mind-controlled plans. But even knowing the pointlessness of using mind control in this episode, he still turns it on for a few seconds, simply because he can.



While Mr. Big consistently lost his reputation over the course of the series, some villains were left with nothing at one point. In Season 6, apparently, the city decided to deal with them more effectively than with a short jail sentence. By the way, it’s unknown who’s to thanks, given that the soft-hearted Mayor is absent from almost the entire Season 6 and, it seems, that is why someone took more drastic measures. So, they closed the Coach’s villain school, and took away his apartment. Now he lives in his car and tries in vain to sell his unpublished supervillain manual. None of the citizens are tempted by the idea of becoming a villain, much less learning it from the Coach. In this episode (“Robot problem”), he tries to somehow win back his apartment with the help of a robot built according to Toby’s stolen drawings, but in the end the robot destroys that building, and the Coach goes to jail. He promises to reform and live an honest life, but WordGirl doesn’t believe him, so Coach reduces the scope of the promise to don’t use robots and potatoes in his plans. It’s unknown what happened to him next, and whether he redeemed himself, because this was the last episode about him. Afterwards, he continues to appear in the company of his former students, but, obviously, he was never able to return the school. 


Seymour Smooth in Season 6 was left with nothing in the same way. This season he appeared especially often and on an unprecedented scale, which is probably why the city authorities decided to do something about it. In the episode "Fortune crookie", Seymour Smooth sits in front of a boarded-up TV studio, makes a desperate attempt to get money from passers-by to continue the show, but no one helps him, and the broadcast on TV is immediately stopped. Then Seymour Smooth also began trying to sell his things. And unlike the Coach, he doesn’t even live in a car, but in a trash can... that equipped like a car. 

After the whole plot with telling fortune for money, he once again goes to jail, and after that he doesn’t appear in Season 7. However, this wasn’t his last appearance, and in Season 8 he returns as if nothing had happened. But what’s remarkable is that most of the audience is completely unrecognizable: these are not the ordinary city residents who can be seen everywhere. It is not clear where they came from, it is only clear that these are those who do not yet know about all the blatant fraud on the Seymour Smooth show. They are not even drawn very much in the style of the other characters. You could even think that it’s the series crew inserted themselves or something like that. 

And what remains unknown is when Dr. Two-Brains hosts his own game show at the end of the Season 6, whether he bought the equipment for it from Seymour Smooth to help him to reopen the show once again, or stole his idea, as Seymour Smooth tried to steal his ideas in the first episode of Season 6. Both versions are like Dr. Two-Brains: on the one hand, he supports the villains, not wanting them to leave and reform; on the other hand, he approves of theft and he himself is not averse to stealing from other villains, especially if they tried to use him earlier.

In the order of episodes in which they were released, the seasons 6 and 7 ended in the same way as they began. In Season 6 it’s a game show, and in Season 7... the fact that Becky doesn’t want to do something (in the first episode – to give a speech, in the last – to make a diorama) and evade it or procrastinates as WordGirl, but nothing happens, so she counts on the villain (he pesters Dr. Two-Brains and plays along with the Amazing Rope Guy), who eventually helps her solve her psychological problems, but begins to interfere when it’s no longer needed (Dr. Two Brains still robs the cheese van, the Amazing Rope Guy ties up WordGirl).



Usually in this series there is some continuity and the characters remember at least the most important events that happened to someone. But in the episode "Victoria is the best... WordGirl?" everyone suddenly lost their memory of Victoria’s past. Because of Scoops' misunderstanding with the photos where WordGirl flies around the corner and then Victoria Best comes out, everyone thought that she was WordGirl's secret identity. And then Becky had a hard time proving that this wasn’t so. She tried for a long time to appear in public with her at the same time before it finally worked out. But how could everyone forget that in absolutely every previous episode starring Victoria Best, she appeared at the same time as WordGirl?! Victoria's first appearance – WordGirl challenges her to a saltine cracker eating match with Huggy in front of the entire school and, to spite Victoria, gives her a golden net as a reward so that she gets caught in it while trying to steal. Victoria's next appearances are in the episodes "Cherish is the word" and "Crime in the key of the V" – she tries to become a better superhero than WordGirl, but in the end she admits that she is not a superhero and asks WordGirl to save her. The one time again in front of the whole school, the next time in front of the whole city! The city in that episode considered her the new superhero, and the Mayor who took the key to the city from WordGirl to give to her. If Victoria was WordGirl, why would she try to become the new superhero? 

And also in the episode where everyone thinks that Victoria Best is WordGirl, Dr. Two-Brains comes to her, and she gets scared. I expected it to be because he's the only one who knows for sure that she's not WordGirl. Indeed, in the episode “Don’t mess with the Best”, he tells Victoria that she has not yet defeated WordGirl and points her hand with a cheese ray at WordGirl, who is trapped at that moment. But no, in this episode everyone really lost their memory about Victoria Best, including Dr. Two-Brains! I would think that this episode should have been placed much earlier than Season 6, making it her first appearance. But, again, WordGirl is clearly already familiar with Victoria and her hypnotic recorder playing, because she took care of the headphones. Another explanation could be that Victoria's hypnosis could erase the memories of those who were hypnotized. But then she would simply make everyone forget that they even had the trophies that she stole, and they did not forget it. Apparently it was just the authors' carelessness or a plot-forming plot hole.



In the episodes “Caper or plastic?” and “The good old days, the bad old days” reveals the belated backstory of the Fair City, which raises many doubts and contradictions. Well, ever since Hal Hardbargain's first appearance, his shop has had a lot of photos of extremely bizarre villains on the walls that don't seem real at all. To Chuck’s remark that he has never seen these villains, he replies that they live in another city, but in Season 8, some of them are found in a home for elderly heroes and villains, that also exists. It turns out this city has always been full of supervillains and few superheroes, but between that period and the present there was a strange period where none of them were active.

Judging by the beginning of the animated series, when WordGirl becomes a superhero, there are no threats in the city other than natural ones, like a meteorite. Why did she decide to become a superhero at such a good time if there were no villains yet? This decision was made up of several things. First, their world has superhero comics (Leslie makes reference to Superman comics in "WordGirl makes a mistake", WordGirl makes reference to Batman in "The Homerun King"), so Becky could have taken inspiration from there. She also got some inspiration from her crashed spaceship, which makes it clear that real superheroes exist, and from there she learned about her planet, where being superheroes is apparently the norm. Secondly, the book “Superheroes and You: A Practical Guide,” which Professor Boxleitner wrote while studying Wordgirl’s abilities, played a role, and at the same time she learned a lot about her becoming a superhero. So she didn’t do this out of need to fight crime, and before that the villains hadn’t attacked at all. All the main villains showed after she was a formed superhero, but they (except for Dr. Two-Brains) were also already formed villains. Where were they before? It’s as if Kid Potato was a criminal before, but he’s the only one who remembers it. The Butcher is also not clear what he was doing all the time before meeting WordGirl. After all, he wasn’t even familiar with his regular robbery victims then.


In the past, which is shown in the episode "Caper or plastic?", Chuck was still a child, Hal Hardbargain wasn’t a cyborg, but the current grocery store manager was a villain. Back then the city was defended by another superhero, who was unable to keep up with anything, and, obviously, that’s why he chose to leave. But he left, it seems, not with the rise of WordGirl, but much earlier, so much so that he didn’t even mentioned in that superhero manual. Apparently, he began to hide the fact that he was once a hero, and now works as a janitor in the grocery store, where he can be seen in various episodes. He's happy with this job and doesn't want anything else, but why couldn't he choose something more suited to his powers? It's like Superman could use his x-ray vision to be a great doctor, but instead he works as a journalist where his powers ain’t do much. So this hero with an octopus on his belt has not changed at all since then, and while many have aged, like that security guard from the museum, this one is still just as young and handsome.

And another book from home of elderly villains portrays a bunch of different superheroes they probably knew who are now who knows where. Two villains from the episode remember that Zachary Zany (the candy factory owner) was a superhero, but by that time they had already shown that their memory can’t be trusted. And if that’s true, then why Zachary Zany made no attempt to defend his miracle invention and his factory in the episodes “Who wants candy?” and “WordGirl vs Tobey vs Dentist”? He could’ve remembered how to be a hero, but no: the workers did everything for him. So, most likely, just as he pretends to be whimsical now for marketing, he pretended to be a superhero back then for the same purpose. But those two were still villains at that time. So, Chuck saw enough examples of villains while growing up, but by the time he became a villain, they had disappeared. Maybe nothing terrible happened, but I have some disturbing thoughts about it.

Why, when they celebrated the city's centenary, did the Mayor not remember anything from their heroic past? Because the authors haven’t thought of it yet? That's why. But if we want the explanation: the Mayor is simply always unprepared for his speeches, the slideshow was put together hastily and from the Mayor’s personal collection, which is why nothing about heroes and villains was included there. Just one bad speech gives the impression that these hundred years the city was quite boring and nothing happened there. 


But that wasn't the only time heroes and villains were forgotten. For some reason, this city has this tendency: if a new superhero appears, WordGirl must be pushed aside (this happened when T.J. and Victoria Best were recognized as superheroes). Most likely, the same thing happened to the previous superhero, only he was completely forgotten. And also in the episode “Where have all villains gone?” they showed that the disappearance of all the villains didn’t bother them at all. Ms Question left them in the desert where they could die, and in the city she directly said that she had eliminated them, and no one, including WordGirl, was willing to investigate. On the contrary, everyone rushed to enjoy a quiet life, and WordGirl had nothing to do, but she still didn’t even try to look for the villains. That's how I guess all these disappearances happened. This is how the entire past generation of heroes and villains was forgotten. Some can still remember them if they try, but only those who have directly dealt with them. The worst part is that WordGirl and all her enemies in this city will inevitably meet the same fate. If WordGirl noticed this, maybe she could influence everyone. Maybe she could organize some kind of chronicle. Unfortunately, during all the time she encountered such an attitude, she never understood the most important thing.



By the way, have you seen this sulky assistant in the grocery store? In Season 7, it was revealed that she’s a woman when she grew her hair and spoke with a female voice in the episode "Smile collector". Then, out of the blue, in Season 8 she started appearing in the background absolutely everywhere, and usually always out of place. If you watched the animated series, you probably didn't even notice her as an assistant in a supermarket, rather than as the ever-present strange woman who licks Chuck's sauce off someone's hand during the flooding of the streets, and who is thrown for some unknown reason by Dr. Two-Brains in WordGirl’s body into a jail van with a bunch of villains.



I saw the Butcher’s list before I watched the episode "Kitty-cat criminals" and was wondering how it would be named. Because the characters presented in it have nothing in common, except that they are somehow connected to the Butcher, and even then in completely different ways. His childhood friends, his pet, his father and... three failed love interests? This list could only be a list of those who have special meaning to the Butcher and nothing else. But then I watched the episode where he comes to Chuck with this strange list. A list of villains he teamed up with. The list title’s completely missing the point. 

Let's look at who is on the list from this point of view. An unique duplicate of Lady Redundant Woman. But he never teamed up with her, most of their time together was imaginary, and in reality they always met on rival sides. The Baker and the Candlestick Maker. But they are not villains, when they got together to carry out some mischief, they did not even allow the Butcher to use meat attacks, and when they found out that he was a criminal, they were very scared and make up for everything that they had done. Reginald the jewelry store clerk. Not a villain either, and they didn't really team up, considering the Butcher forced him to help, even if he enjoyed it in the process. Lil’ Mittens. He can neither be considered a villain, nor realize that he somewhere helped commit robberies, so this can hardly be called a team up either. Kid Potato, the Butcher's father. The only one on this list who is a real villain and actually teams up with the Butcher. However, Butcher did not include Whammer, another villain with whom he truly teamed up when they took a supervillain manual from the library together (apparently Whammer was not special enough). But there is Dr. Two-Brains on the list! He is the one who wanted to team up with the Butcher when he was fill-in for one of his henchmen. The Butcher kept pushing him away, reminding him that he’s here only temporary, and even said that he didn’t believe in team ups. Then why did he even make this list, had the idea to try to team up with someone else, and invite Chuck to work together?


Well, perhaps he just didn’t like Dr. Two-Brains, but Chuck is his main ally in getting rid of his competitors (And, if you remember, he freed him in the first part of “A World Without WordGirl”). But then why, when Chuck was touched, thinking that he immediately came to him, the Butcher said that it was not the case, he just didn’t work out with other options. Really, why didn't he think of Chuck first? Wasn't Chuck the most obvious choice as a food-based villain, making up the main trio with him and Dr. Two-Brains? I assume that he did think of him first, but didn’t admit it in order to cool him down. By this point, the Butcher had already realized that for some reasons he was attractive to men, but still didn’t understand it. It's always strange when someone falls in love with the Butcher. From a script perspective, maybe it's because it's just funny because it’s unpredictable. Like the fact that the ice princess, whose dance everyone loves, at the summer winter festival turned out to be the so-called Rich Old Lady. But from the characters' point of view, what did they see in him? 

The most explainable case is Reginald’s Stockholm syndrome. He likes to criticize everything, but coming somewhere only for this would be considered bad form, and kidnapping seems to remove his responsibility, which is why he had fun with the Butcher and asked to “pick him up again”. 

Dr. Two-Brains, back in the first season, for some reason cared about his reputation in the eyes of the Butcher, and even before that, as Professor Boxleitner, he dreamed of his meat dishes when WordGirl asked him for advice on how to defeat the Butcher. On the other hand, Dr. Two-Brains seems to be looking for a romantic partner among all the villains; The Butcher just came within reach in that episode. 

Dupey the unique duplicate of Lady Redundant Woman was the most mysterious. I mean, how did she even become separated as a person from her creator? In "Ok K.O." there was an episode where Shannon fell in love with Rad because of a glitch, essentially the same unique duplicate of this robot model with a hive mind. Lady Redundant Woman is part copy machine, so it's possible she could have a glitch too. The only strange thing is that in the episode only one duplicate appeared, and was retracted back, instead of falling apart into paper. It’s also strange that Lady Redundant Woman doesn’t like Butcher at all, and he doesn’t like her, unlike that duplicate, but at the same time he doesn’t know how to distinguish them. 

Getting back to his list and teaming up with Chuck. This was the only time the Butcher suggested someone to team up, but even so, he was later the most dissatisfied of the pair and doubted Chuck's every idea. That’s how, in fact, he behaved with everyone else. If he knows that teaming up is not for him, why did he even try it?

The Butcher had not yet noticed the toy based on him on Chuck’s bed, although was standing very close. Among all the villain toys, the Butcher toy is weirdly popular. Even Toby, who is usually only interested in WordGirl merchandise, has it. And Nocan, when he visited Chuck’s room, noticed the Huggy toy, but said nothing.


Season 6 has two long episodes, and they were officially placed one after the other in the middle of the season, although they were created as the beginning and end of the season. So the four-episode special "Rise of Miss Power" was supposed to open Season 6. But aside from the way it was placed in the season, the way it was released was particularly strange. According to Wikipedia, the first two parts were released in February 2012, and the next two... in August 2013? More than a year later! And in what situation did they leave WordGirl for such a huge break? She quarreled with Captain Huggy-Face and her parents, ignored the punishment, and gladly joined Miss Power as bullying behavior spread throughout the city. It could be terrible if it weren't so satisfying. Because I believe that everything that was done in the first half of the episode was actually worth it and the overkill that needed to be stopped only happened in the next two parts.

First of all, Miss Power is right that WordGirl is too often deprived of the opportunity to live a normal life without being constantly torn away by villains and missing out on all the things that are important to both her and her family. By this time, the villains were accustomed to connivance and too mild punishments, so they clearly became insolent and began to attack several times a day. There were also too many of them for one WordGirl, and now, probably knowing this, they independently attack different places on the same day. Miss Power suggests defeating them as quickly as possible and returning to your normal life. And in most cases, WordGirl can do this without even resorting to the dirty tricks that Miss Power teaches her. But this time the villains really needed to be put in their place so that they would begin to appreciate that they were usually fought by such a humane superhero as WordGirl. Yes, they'll figure it out in the end, but it's all thanks to the comparison to the rougher Miss Power. 


In fact, I expected more cruelty from Miss Power, because, in fact, in the first parts she did practically nothing that WordGirl wouldn’t have done. Miss Power prefers to tie up villains with their own clothes, and WordGirl prefers to tie them up with lampposts. Miss Power repeats the same conversation with Dr. Two-Brains, about the fact that instead of paying for the next cheese-related invention with jewelry, you can just buy the cheese, that WordGirl already had when she asked why turn gold into mashed potato to turn it into cheese. WordGirl always talked to all the villains like that. WordGirl actually similarly mocks the weaknesses of villains and uses them against them in different episodes. She also mockingly passes Toby to his mom when he is just happy to see her. She abuses Dr. Two-Brains' mouse instincts and particularly his fear of cats. The difference, perhaps, is that at the same time she still respects them, and does not stoop to mentioning the stench and the like. She usually treats Chuck too softly, it was all the more pleasant to see how in this episode she felt the strength to tell him everything and finally destroy his giant press.


Secondly, after the finale of Season 5, Becky's family begins to oppress her especially hard. If before she was at least forced to wash huge piles of dishes and clean up the terrible mess in the room, to learn responsibility, then by this point they demand more and more of her time and punish her for the slightest inattention to someone else’s feelings. And they’ll be even worse in Season 7! In another situation, Becky might actually seem rude, but here there is nothing wrong with her wanting to stand up for her interests. She should have the right to refuse to participate in Daddy's ridiculous activities; she should be able to let him know that she isn’t interested in looking at a giant pot of applesauce. Finally, she is right that she considers her punishment unfair, and she does the right thing by leaving without taking it. Her parents know that she can be more empathetic and that she is always very responsible. Why don’t they understand that not everyone has nerves of steel, that she will calm down, understand everything and turn right? That their pressure only makes things worse? That's why I think Becky's fight with her parents was something that was long overdue. 

Unfortunately, that didn't help them respect her more, because, as I said, Season 7 is the worst in this regard. Or maybe it helped, but only during Season 6, because there I don’t remember such moments there. So, in the end, defending your interests in the family is not easy, but it is still important, and you need to be more persistent.


Thirdly, Miss Power, even though she manipulates WordGirl, she actually gives her what she needed and what she wanted. So it's not surprising that WordGirl turns to her when everyone else is against her. Even with her evil goals, Miss Power is truly thoughtful to WordGirl's wants, needs, and problems. This is what all the good characters should learn from her, and not how to be a bully out of nowhere, which, frankly, came out of nowhere for the residents of the city. Eventually, Miss Power even helped WordGirl learn to separate the values she accepts from those that are imposed on her. All her “wrong” actions in the first two parts, she does because they are for the better, and sometimes you should not suppress anger, especially when others abuse you. And WordGirl doesn’t accept Miss Power’s idea that only they, alien superheroes, should have all the power and truth, because she values justice most of all and knows how to admit her mistakes. Miss Power crosses the line only when she starts jailing ordinary citizens for not agreeing with her. 

Mrs. Botford says they are not allowed to have pockets in jail because they might contain weapons. But this rule was never observed. Doesn't anyone see those very noticeable pockets on Dr. Two Brains' lab coat where he carries his ray guns? And Mr. Big has pockets. Steve McClean has pockets too. Hal Hardbargain especially has a lot of them. And that's just the visible pockets! If the jail had a uniform, then enforcement of this rule would be much more possible. But they always allow the villains to remain in their own clothes, so they also have pockets that, even if searched, still give a chance to sneak something, not to mention suits that give superpowers, like Lernerer’ cyber-suit.



Miss Power has all the same superpowers as WordGirl, plus icy breath. It wasn't shown how she taught the ice breath to WordGirl, but apparently all aliens potentially have this power, it just needs to be developed. Perhaps this is also a reference to “The Powerpuff Girls”, where Blossom also has ice breath, and, inspired by this, the “WordGirl” creators decided to give that ability to WordGirl.


Miss Power has obviously taken over more than one planet, but she can't rule them all at the same time. So, she needs protegees and with their help she rules the planets. One of these protegees was that one-eyed octopus with a mace – Greg the Invincible, whom she assumed WordGirl had heard of. Judging by this information, we can guess what the rest of the alien superheroes are doing. They have intergalactic organizations, one of which conquers planets, and the other, supposedly liberates them, and also protects their own planets. I wonder if the missions that Miss Power carries out are given to her by her organization, and so she has superiors; or if she sets her own goals, being the head of her organization, which includes superheroes from the planets she has conquered. Most likely the latter, judging by the way she retreats, she isn’t worried about how she’ll have to report her failure. Then again, in the second case, she could call on one of her followers for help or return later with them in order to still conquer the Earth. Or even do it with the help of Rhyme, another villain with alien superpowers from Season 8 finale. Then WordGirl would also need new super allies, because Kid Math alone would probably not be enough. If the animated series hadn’t ended, I think this could’ve happened.


In the library from the planet Lexicon, where Captain Huggy-Face takes WordGirl in this episode, a mural on the ceiling depicts two superheroes that really look like her. These could very well be her biological parents. There’s a missing moment in WordGirl's backstory: why they, freely flying in space, didn’t look for her and Huggy with his spaceship? Well, I assume they found her, but after making sure that she had settled well on Earth, found a foster family and became a superhero, they did not show up, because they didn’t want to ruin her established life with a dilemma – to stay where she is needed most, or to return to them and find out what life she would’ve had on the planet Lexicon. If they continue to sometimes watch how she is doing without making contact, they can do it just in case Miss Power returns with her cronies from other planets.



When all the villains team up against Miss Power, they don't do a very well. Some don't use their powers to the maximum, for example, Eileen just holds Kid Potato so he can shoot from above, which still doesn't do anything. Mr. Big, who never participates in collective crimes, appeared among the villains with one mind control device, which Miss Power instantly destroyed with her laser gaze. For some reason, the Lernerer, who sat tied up with Captain Tangent and Steve McClean, didn’t prove himself in any way and didn’t try to get out with the help of his slippery suit, as he had already done in his first appearance. And he could also do something with his force fields. Everyone else seemed to have done nothing important in this battle either. And it’s not to say that they helped the city hold out while WordGirl learned new techniques. No, where they actually helped a lot was in WordGirl's verbal duel with Miss Power. Everything’s presented as if WordGirl doesn't react to her insults, then they don't work. But that's not all, because they would still work if everyone sided with Miss Power instead of WordGirl. Miss Power really made the mistake of choosing to take over the world by teaming up with her rather than all of the villains, because she instantly alienated those who could support her ideas, and WordGirl was initially with the opposite beliefs. In the end, it’s the support of the villains that helps WordGirl break Miss Power's confidence. It’s the fact that they mutually refute her insults that helps stop it. This is an important part of the fight against bullying, which for some reason wasn’t explicitly mentioned. Without it, WordGirl's advice might not work, but it’s was shown after all.

And in the end, the villains decided to leave WordGirl alone at least for a while and all go on vacation together. Hopefully Becky had enough time to herself before they returned. Nothing interesting happened and so there wasn’t an episode about it. But then according to the production code, the next episode is “Who Wants to Get Rid of WordGirl?” and this is simply the height of ingratitude. Especially on the part of Dr. Two-Brains, whose life WordGirl saved when Miss Power was going to demonstratively kill him in front of all the villains. In the official order of the episodes, he behaves no better, and in the very next episode he tries to take over the world in “Invasion of the Bunny Lovers.”



In Season 6 finale, "Invasion of bunny lovers," Mr. Big and Dr. Two-Brains team up. Initially – on the basis that both have sidekicks, without whom it is difficult for them to do, but who left for their meeting. But then the question arises: what can they give each other that they couldn’t get individually? Dr. Two-Brains really surprises with what he does for Mr. Big in this episode. However, what does he get for himself? Is that mind-controlled Glen and that famous cheese maker? The promise of actual Swiss cheese from actual Switzerland? But it’s somewhat petty for someone who actually caused a local “zombie apocalypse.” He never wanted more power and in his villainy always preferred to focus on mayhem. So, apparently, all of the above are just bonuses to his relationship with Mr. Big. As I mentioned earlier, he is unsuccessfully looking for a partner among the villains. 

In the episode "When Chuck's Mom Away" he makes advances toward Chuck, but Chuck pushes him away, then Dr. Two-Brains asks Lady Redundant Woman out, but in the end they didn’t go anywhere because of jail and didn’t actually talk anymore (because anyway, he loves cheese more, and she loves her copy machine like no other). Then in the episode "The fill-in" Dr. Two-Brains did everything to please the Butcher, but nothing worked on him. 

Dr. Two-Brains didn’t give Mr. Big a chance before, being the active fighter for preventing villains from using other villains, while Mr. Big is always willing to mind-control other villains, and especially Dr. Two-Brains. This is why before and after this episode their relationship is not the healthiest. 

But here Dr. Two-Brains shows some parallels with the episode where he tried to team up with the Butcher. Therefore, here are the patterns of his love-struck behavior: on his own initiative, he invents something unusual for him, but based on the attacks of another villain; hugs him by the shoulders with one arm, and with the other pokes him in the chest while explains something; speaks in front of that villain at the board and, not meeting an immediate approval, concludes that he hates it, so that villain then has to assure him that this is not so. All these moments are present in both of these episodes, although if it were not for such an exact repetition of a rather specific third situation, I would not have noticed the previous two. 


Behind the reason for all Dr. Two-Brains’ failed relationships, I believe, is the production of the animated series, and is not due to censorship. In the end, the creators were able to show a lot, in principle, almost like in “OK K.O.”, so that the development of relationships could be done the same way – so that there was representation, and it could easily be passed off as a joke. The real reason, I think, is similar to idol culture: he's a fairly fanservice character – a favorite of both creators and viewers, who should show interest in romantic relationships, but at the same time not make fans jealous.



The promotional brochures that Dr. Two-Brains and Mr. Big had featured a pink rabbit with green eyes, which is very reminiscent of Dr. Hare from the browser (and now mobile) game “Poptropica” – the game's mascot and the villain from the adventures “24 Carrot Island” and "Super villain Island". But what’s especially surprising is how similar Dr. Hare is to Dr. Two-Brains and Mr. Big at the same time (like a fusion from Steven Universe). He's a mad scientist in a rabbit costume and has animal traits. He crashes the economy of Carrot Island by stealing all the carrots he's obsessed with and uses it as fuel for his inventions. He kidnaps people and forces them to work for him using mind-control helmets with bunny ears. They were building a giant rabbit-shaped robot (Rabbot) so that Dr. Hare could fly into space and from there spread mind control over the entire planet.


By the way, in the same “Poptropica” in the adventure “Superhero Island” a villainess appears, also similar to Lady Redundant Woman: with the power to create many duplicates of herself, who also loves to copy, named Copy Kat.



WordGirl and Scoops in this episode thought they were the only ones left unhypnotized in town, but they didn't check the jail. As shown in the music video, when everyone is having fun with that buttons, all the villains in the jail yard also received them. But since the mind control spread in a chain reaction after the first press, they were isolated from everyone except each other, and unless one of them accidentally thought to press the button, they might not notice any “zombie apocalypse” outside at all. The guards were also unlikely to be able to convey this to them, because they either did not leave the building and were also isolated, or they left and fell under mind control, but in this case, following commands to carry money and cheese to Mr. Big’s skyscraper, they didn’t return to jail and didn’t turn the villains. However, even if WordGirl and Scoops discovered that the villains were okay, it wouldn't be a case where they could all team up like they did against Miss Power.


The Season 7, as you might have guessed, is the season of bad morals. But first, let’s look back at morals from previous seasons.


As a rule, there is always some kind of moral in each episode, but there are cases when the moral is flawed, failed, or completely absent where it’s most needed. An example of good but flawed morality is in the episode "Sidekicked to the Curb", where the Coach conducts dubious motivational courses for Whammer, but when he finds out that Whammer is a criminal, he decides that he can trick him into stealing whatever he tells him. When Whammer is arrested, the Coach plans to open a school for villains who will work for him. When WordGirl comes to arrest him, he wants to go to jail to meet other criminals, but instantly changes his mind when WordGirl gives him a message from Whammer: "You tricked Whammer, now the Whammer gonna trick you, yeah!" The Coach, in horror, begs not to be taken to jail, but this doesn’t help. The moral is that an ordinary person shouldn’t get involved in villainous affairs and think that he will find success there. However, this morality was completely devalued in the next appearance of the Coach, where he finally opened a villain school, and Whammer not only forgave him, but also stayed to help him there. In Season 8’s episode “Dr. No-Voice", however, the same morality worked well in relation to Nick Michols, where he not only almost been turned into cheese, but also went to jail for participating in the crimes of Dr. Two-Brains.

The episodes that were left without moral, although it was really needed, were “Talent show Tobey” and “House arrest”. In the talent show episode, Toby forces WordGirl to read his love poems while threatening to destroy City Hall with a mayor-shaped robot that shoots lasers from its eyes. This episode is about how WordGirl and Becky have to combine their presence in two numbers at once, and partly Captain Huggy-Face deals with the robot, partly in the end it turns out that WordGirl could’ve reflected his laser gaze with her hands back at him all this time. This episode doesn’t show an example of how you can get out of a blackmail situation, although it would be helpful. The episode about how Chuck becomes an annoying guest in the Botsford’s house and ruins Becky and her mom's quiet weekend also doesn’t teach how to get out of such a situation. Becky just grudgingly panders to Chuck and then does everything to keep him from being sent to them again. Even when Chuck is taken to jail instead of the Botsford’s house, he wasn’t punished enough: in jail he continues to use that bell, and the Amazing Rope Guy now serves him. And I won’t even talk about the episode “Peanut battle butters”, where not only there is no moral, but no sense in general.

In Season 7, everything is as bad as possible in terms of instructiveness. In the episode "A few words from WordGirl" the moral was that it isn’t words that inspire, but actions, so whatever WordGirl says will be inspiring. When she takes this advice from Dr. Two-Brains, in her speech she admits that she was very nervous before the speech because she didn't know what to say, and then realized that if she told the truth about it, they might find her inner struggle inspiring. Everyone in the audience is silent until TJ shouts that it was the most inspiring speech ever. Only then the others join in. But in fact, it’s obvious that the speech didn’t make the expected impression; only the enthusiastic attitude of a loyal fan saved the situation. And even before this, everyone said that they expect more from WordGirl's speech than some mundane things, so the advice that Dr. Two-Brains gives to WordGirl is to be an inspirational person and talk about what she had for breakfast, and all this will be gladly received, still doesn’t work.

In "El queso mysterioso", Dr. Two-Brains gives WordGirl another piece of bad advice. The thing is, she doesn't want to watch a magic show with her family, but wants to go to an autograph signing, where her parents won't let her, simply because they want her to spend the day with them. There's a parallel here with Dr. Two-Brains, who gets bored with his henchmen's crimes that don't involve cheese. He soon joins in their fun and advises WordGirl to try and enjoy the situation she finds herself in instead of suffering. However, their situations are not equal due to the large difference in their capabilities. Although Dr. Two-Brains allows his henchmen to lead the crimes on that day, he still doesn’t give up his interests and along the way turns various things into cheese, which he eats while they do what they want. Becky can't do the same – she almost got punished for showing up with a sticker on her cheek that implied she was at the autograph signing, although even if Becky had been there, it wouldn't have hurt anyone but her, the cranky parents got it into her head that she shouldn’t leave the magicians’ meeting building, and that’s all. This is despite the fact that every time she came running at the same moment when they called her. So does it matter where she was?

And this is explained by another annoying trend of the Season 7: Becky's interests are portrayed as stupid and worthless. In that episode, she wanted to go to an autograph signing for the actress who played a silent toadstool in one episode of Pretty Princess. The wording itself shows that this is something not worth going to, and when they show the autograph line itself, that actress looks very boring, as if confirming this position. Another such case is in the episode "Becky's bad-ittude", where she wants to watch a popular series about teenage musicians who are secretly a space prince and princess, as well as ninjas, and fight evil with the help of music. Typical 80s fantasy, I like this genre. The more it irritates me how here it is portrayed as something freaky and with terrible music. Everyone, including Becky, admits that their music hurts their ears and makes their adventures impossible to understand. All this is presented as a mass fad that everyone tries to follow, even if they don’t like it. But the authors don’t take into account that some people may actually like it, but not songs for babies. The moral of this episode would have been much better if they showed that Becky really likes the Squishy Fun Bots more, but she is embarrassed by it, and not like something where she doesn’t want to go, but her family drags her without the right to refuse, so she humbles herself and begins to enjoy it.

In the episode “Curious case of curiosity,” Becky begins to defend her personal space, which is constantly being taken away from her, but in the end, due to emergency situation, she again has to sacrifice it. First, Scoops wants her to investigate for him a bunch of mysterious little things like “who is painting the water tower” and “are traffic cones sold anywhere?”, then TJ hides in her room from their mother, who is under the influence of the Miss Question device, then Mrs. Botsford asks her questions about everything she does. At the end, when Becky manages to get her mom to respect her space, Scoops ruins everything because she promised him some quotes from WordGirl for distracting her mom. She was never left alone in this episode, as well as in the episode "First one to win wins", which I find the most aggravating of all. It's about how TJ always drags Becky into meaningless competitions and even uses this to force her to do his chores. The Butcher then picks up on the idea and also begins to make everything a competition for WordGirl. She understands that it’s stupid to fall for this, but she still does it every time and loses. The only time she didn't was when the safe fell on the poodle that the Butcher kidnapped in the episode. But she did it not so much because it was right, but because the Butcher announced the competition wrong: so that only he could participate. In the end, Becky never found a way to stop paying attention to it or get TJ to stop, and even the Narrator began to tease her about it. This series not only does not teach how to solve such a problem (to stop communicating with that person and do something you like), but also gives a bad idea on how to annoy someone!

And if only that was all! Next is the episode “There’s no V in a team” about a very unfair school quiz. Based on the title, I thought Becky and Victoria Best would have to team up to win, but no. Becky and Victoria are on the same team; Becky pressed the answer button but gets lost and can't answer the question when Victoria knows the answer. She is not allowed to answer because she wasn’t the one who pressed the button, even though she is from the same team. What then is the point of playing in teams if the team members each answer independently and don’t even have the right to suggest anything to each other? This episode isn’t about the fact that you need to be able to play in a team, help each other and not try to take the victory for yourself, but about the fact that you need to be a good loser... due to stupid and unfair rules, which again makes moral extremely broken.

There’s more. The episode "Royalty framed" is about how Becky accidentally broke a small birdhouse on her dad's big birdhouse, and he blamed Bob, but she didn't correct him because he wasn't angry. And then WordGirl is deliberately framed by the Royal Dandy, who was accusing her of stealing trinkets from the museum, which he actually stole. These two situations are equated throughout the episode, even though they are not nearly equal. When Becky realized that she was wrong when she didn’t say anything, she confesses this to her dad, and, of course, he punishes her for this, leaving her without TV for a week. He’s just really lucky here that Becky is so conscientious, but other children, like TJ, will conclude that they should never admit their guilt, otherwise they will be punished. Becky's dad should have forgiven her for confessing instead of being exposed by someone else, otherwise it turns out that an honest confession has no value. At least WordGirl's secret hideout has a TV, and I hope she figures out to just watch it there. Also, her dad still hasn't understand that he shouldn't put the birdhouse on the very edge of the table, so he'd better admit his mistake after the second fall, before blaming Becky for it and punishing her even more by making her fix it.

This was an example of another problem with Season 7: most of the time Becky is the only one who has to learn the lesson, while the rest continue to behave in all sorts of wrong ways without a single word of judgment. The only time it turned out the other way around was in the episode "WordGirl vs Tobey vs dentist". There, it was Becky who taught the eccentric dentist to see patients at the appointed time, and not in the order he likes best. WordGirl also sent Toby to treat his tooth, instead of taking revenge on the candy factory that provided him with the toothache. That’s why I prefer the way moral is presented in the animated series “Twelve Forever,” where at the end of most episodes both conflicting sides take a step towards each other.

Overall, this is what I dislike so much about Season 7. In the rest of the episodes, the morals may not be so terribly wrong, but they are still quite unpleasant. If in the early seasons this animated series was very progressive in terms of morality, and Becky’s family was much more fair and understanding, then here I simply don’t understand what came over the creators. In Season 8, however, they improved.


No, of course, and in the Season 8 there are failed morals, but they are failed more in terms of presentation than in content. For example, in the episode “The ordinary extraordinary Botsfords” there’s a good moral that your family can be considered special even without any feats or superpowers. The problem is that it’s not Becky’s problem that there is no one outstanding in her family. It’s not for her to find the unusual in everyday things, what they do. What about the fact that her mom constantly successfully judges all the villains and once defeated Miss Question on her own and even united all the villains to fight Miss Power? What about the fact that her dad participates in all city events, became citizen of the year, almost set several records and etc? And how could she forget the grandfather who once defeated a giant robot with a screwdriver, and evil artichokes with an oil truck, and also Granny May with sandbags in the factory where he once worked? And if Becky needs superpowers, her family has them too! Grandpa's supernatural jumping ability and TJ's ability to blend perfectly with walls. And the entire photo album that her dad showed her in this episode, literally every ancestor there did something outstanding. Even if Becky isn’t impressed by the ones her dad told her about, there are plenty of others out there, like the explorer after whom the basil was named, and whose face is on the rock where the basil grows, too, how could she not remember? In this episode, someone else should’ve worried about the ordinariness of their family, while for Becky everything should have ended with the realization that her family consists entirely of extraordinary people. And the moral of appreciating simple things is simply not the case here.


And now something about the families of other characters. In that episode, it turns out that Violet knows both her dad and her brother, although she lives only with her mother and doesn’t communicate with them. Someone had a theory that her brother was Johnson because he looked like her and spoke with the same mannerism, while others said that when they met, they treated each other like strangers. Then again, they might not have known each other well unless they grew up together. But I don’t remember in which episode they crossed paths, so I can’t add anything. 

There are quite a lot of single-parent families here. Toby only has a mother, although he is named Theodore McCallister the Third apparently after his father and grandfather, and about them absolutely nothing is known. In light of this, it was especially strange when, in the episode "Trustworthy Tobey", Toby mentions that he has to work on robots in a shed in the yard instead of his room... all because of his father. The “father” never appears in this episode, so his absence becomes even more mysterious. My versions of why Toby can’t build a new robot in his room because of him are: his dad arrived and locked himself there, perhaps to sleep, and there is no separate room for him in their house; or he sent a letter in which he forbade him to do this when Toby’s mother decided that her punishments were not enough. At least from Toby's matter-of-fact tone, it didn't seem like his dad had died just now and that had anything to do with the situation. 

Granny May also only has a mother, and she doesn’t remember her dad even in her childhood memories. She copied her in everything and now she has a bunch of grandchildren, and so are children, but she doesn’t maintain a relationship with any of them. 

I’ve already talked about Chuck’s mom and someone’s crazy theory about her. Also, the Butcher only has the dad, I think, either because he is a confirmed bachelor caring for a child who is all like him, or simply no one wants to create a family with a hardened criminal who, in addition, is a terrible bore. 


In the end, it is much more convenient to depict single-parent families, because there are half as many characters and an immediate representation of the real life. But, I wonder what Toby and Violet did when they had "Dads and Donuts Day" at school? It’s somehow insensitive for the school to organize such a day...



While we haven't moved too far away from the bad morals of season 7, I'd like to say that I see the reason why Becky became so bad at hiding her transformation into WordGirl. It was in Season 7, and I assume that out of frustration, that she stopped caring whether someone saw her at the moment of transformation or use of superpowers. In the episode "Castle, dungeon, fortress, so?" TJ and Violet are so absorbed in a card game that Becky irritably turns in front of them twice, and TJ looks back but doesn't notice anything. In some other episodes, she takes off as Becky and flies in her own yard, doing gardening, or first takes off and then turns right in front of the windows of some skyscraper. 

She has completely lost her guard, as if she subconsciously wants her secret to finally be revealed, and at least for her parents to leave her alone. Of course, there will be problems with TJ and the villains, but they seem minor due to all the injustice she faced in the previously listed episodes. It's not surprising that the most cases where one of the characters finds out her secret occurs in this season. Scoops finds out in Season 6 finale, and Becky thought it wouldn't be that bad, but in the episode "News Girl" she'll be faced with yet another savvy journalist who wants to reveal her secret to everyone, and with whom she doesn't have such a long and friendly relationship, like with Scoops. Kid Math also easily guesses and risks revealing her secret in the finale of Season 7. And Becky’s grandfather doesn’t keep the secret very well – he spilled the beans twice in Season 5. And in the episode “Can’t Touch This,” the Botsfords and Whammer accidentally find her hideout on a crashed spaceship.


The episode "Sparkling clean" is the only episode without villains in the entire animated series. But I have an idea how it could be made better, and add one very appropriate villain to the situation. Steve McClean as a villain with a theme of cleaning wasn’t really developed, so it was quite an opportunity for him to get another featured episode.

So Becky has a lot of dirty dishes and laundry, but she doesn't want to deal with it. Then she can lure Steve McClean, who hates dirt and always cleans everything, into her house. She doesn’t rule out that along with cleaning up, he will also steal something valuable, but decides that she will simply stop him later as WordGirl. In the end, everything goes wrong, Steve again enters his elusive mode, and returning the stolen goods turns out to be much more difficult than doing chores. You could even make it ironic by making it so that he stole exactly what needed to be washed and cleaned, so that in the process of returning it everything would get dirty again, and Becky would still have to clean them herself again. Anything is better than having her do it in a dream, and then again in reality. Although there was a good moral that was not conveyed: it is better to do things as an important mission, and not as boring chores. There was also a good lesson on lucid dreaming. I tested it on myself: if you sleep lightly while listening to TV or an audiobook, you may actually dream about exactly what is shown or told there.



In the episode "Judging Butcher", the trophy for the talent show bears a striking resemblance to Commander Peepers from the animated series "Wander over yonder" (it had already become popular at the time of the episode's release), especially when it turns out that this eye also blinks.

Violet's look for the show includes a ponytail, which she obviously couldn't do with her short hair, while Becky's ponytails are more believable. Also Violet’s costume's color scheme – a purple dress with turquoise boots and gloves - is very similar to the look of Lady Redundant Woman.

The talent show host invited the Butcher to be a judge, apparently because he had a crude sense of humor and it was part of his plan to cover contestants with meat. And despite that, the Butcher still runs away from the competition, robs a bank and, being caught, says that “no one appreciates a good criminal anymore.” But there is also someone here who really appreciates criminals – it’s Dr. Two-Brains! Not counting the fact that he is always willing to teaming up with other villains and to participate in all group crimes; he supports other villains (for example, he frees Chuck and Butcher in "A World Without WordGirl", takes the side of Granny May when she is sent away to retire); fights to stop them from backstabbing each other (he opposes Mr. Big using mind control on the villains, Miss Question's plan to drag everyone into the desert; and Victoria’s stealing all the villain's artifacts), and prevents them from reforming (he tries to take away 

Chuck’s cheeze as punishment for his honest job (although if he knew his history better, he wouldn’t have worried); motivates the Big Left Hand Guy and Invisi-Bill to commit crimes). But that's obviously not what Butcher meant. He would rather people wanted to be robbed. However, if someone suddenly liked it, he would consider them weird.



The episode "A little bigger WordGirl" features the ray exhibit sponsored by that cheese maker that Dr. Two Brains tried to kidnap. The most interesting thing is that Dr. Two-Brains has nothing to do with this exhibition, except that he had to come to it. Moreover, if you look closely, almost all the rays in the exhibition are his, and some are especially recognizable, like the one that turns hair gel into cream cheese. Why then does he come as a humble visitor and not think that the exhibition hosts stole his inventions? Why they are shown without his permission and without a word of recognition to him? Well, assuming that his main source of income was from patents on his inventions, this episode confirms it. In Season 7 finale "Kid Math", further confirmation can be found in the existence of a lens and rays emporium, where again Dr. Two-Brains' rays are sold, and all he says is, "This city is getting weirder" "! He also robs this store because he needs parts for a new invention and doesn't want to make them! How else could such a situation happen? If his inventions are patented, imagine, now other people can turn anything into cheese! So the situation may turn out to be similar to the skeleton remote control from “OK, K.O!” (it caused mass paranoia and massacres), or the problem of world hunger can be solved!

Also at the ray exhibition there was a ray that Dr. Two-Brains didn’t know (probably, that new professor invented it), and it turned out that it teleports to jail. If this were given to all common robbery victims like Reginald the jewelry store clerk, WordGirl's life would become so much easier. But, obviously, teleportation is unsafe, or maybe they were afraid that the villains would take possession of the technology and use it against WordGirl and other people, so this ray wasn’t implemented anywhere.


At the beginning of the Season 7 finale "Kid Math" (which was also misplaced at the beginning of the season), WordGirl and Dr. Two-Brains fight in the ruins of a candle factory, suggesting the decline of manufacturing in their town. Obviously, with the spread of electricity, mass production of candles was no longer necessary, so the city has enough of what the Butcher's friend, the Candlestick Maker, does. Other episodes show even more abandoned establishments, such as an electronics and frozen yogurt warehouse where the Energy Monster was captured several times. There, in the “Pretty princess premiere” episode, yogurt flooded the building for a week and no one ever looked in there. Or the sandbag factory where Becky's grandpa worked. It also looks abandoned, although, oddly enough, it still works without anyone. Perhaps everything is automated. There are other abandoned buildings right in the middle of the city, like Dr. Two-Brains' lair and another one he moved to in the episode "Dinner or Consequences", which also apparently used to be some kind of factory. 

At the same time, the city is clearly thriving – there are always various events going on, a bunch of new fancy museums are opening, there are all these shops with jewelry, gold figurines, and the same variety as with museums. And they are constantly robbed, and the loot is not always returned, but no one has yet gone bankrupt from this. And also some buildings that were turned into cheese and eaten (like a bowling court) were completely restored.

In this episode, Dr. Two Brains begins calling the stages of his plan "phases" instead of "steps" as he previously called them. Apparently, he learned it from Mr. Big, because he was the one who always had “phases.” At the end of the Season 6 finale, Dr. Two-Brains tells Mr. Big that he "learned a lot from him," although we don’t know what exactly. It seems that only that.


From the conversation of WordGirl and Kid Math, it turns out that the planets Lexicon and Hexagon are located at opposite ends of the solar system. Both are in the solar system! This could mean that the inhabitants of these planets are actually super-advanced people from Earth, which is why they are no different from people except for the superpowers. 

Once they found the sources of these superpowers, they moved to these planets. The source of these forces may’ve been those meteorites. After their complete fusion with the body at the genetic level, the external influence of these minerals began to cancel the internal, just like the similar poles of magnets don’t attract, but repel each other. That's why meteorites don't strengthen superheroes, but take away their strength. This is the best explanation I can come up with. I don't know the story of kryptonite, and I have no idea why the mineral from Superman's home planet is harming him.


The main theme of this episode is that WordGirl’s teaching Kid Math how to be a superhero on Earth, while at the same time making it seem like he's annoyingly slow-witted and that she's teaching him some completely unnecessary, overcomplicated, and ridiculous rules. Let's look at the reasons for that.


Kid Math is a space superhero who hasn’t lived in a society similar to Earth's, and it’s not surprising that he doesn’t understand it. As you can already understand from the Miss Power episode, alien superheroes don’t have an ordinary life. Being superheroes all the time is the norm in society on planets like Lexicon and Hexagon. But it is surprising that before Kid Math arrived on Earth, he was never deceived or taught how to resist it. Maybe the inhabitants of Hexagon are considered not only the smartest, but also the most honest. But if they were really smart, they wouldn’t let a child go on a space journey alone without teaching him such important things. After all, he can meet people like Miss Power – who give the impression of good superheroes, but will use him for their own purposes. Perhaps he was told about organizations that conquer and liberate planets. So he was advised to first find a planet whose inhabitants needed to be protected from internal dangers so that he could train to be a superhero. And he is so independent, because apparently, every hexagonian is brought up to be as responsible as possible and not even think that something will go wrong. They may have to pass certain exams before they are allowed to leave the planet.


So, in light of that information, it is obvious that while WordGirl has every reason to lead a double life, Kid Math doesn’t have these reasons. He didn't grow up on Earth, he doesn't have any human family or friends that might start to treat him differently and who villains might use to get close to him. He doesn’t have a house where villains would visit day and night. WordGirl reveals that this is also to keep people from worrying about him, but no one would have if he hadn't initially introduced himself as an ordinary boy. This can be useful for a disguise, but a disguise is just that – a disguise, it's only there for a short time to confuse enemies. To do this, you don’t need to constantly portray a life you know nothing about. Disguise from ordinary people is also unlikely to be needed, since here everyone is used to the existence of superheroes, and it will not shock anyone and won’t attract unwanted military attention.

The only thing that Kid Math should’ve understood is that earth superheroes live by different rules, so he must comply with WordGirl’s requirements in order not to reveal her identity, although he is not obliged to follow these requirements himself. Still, she convinced him to follow them. For his regular boy Rex persona, Becky seems to have given him TJ's clothes. She explained to him how not to mix-up names, how to talk without giving himself away and so on, but for some reason she did not explain the most important thing: that when he is in the form of Rex, he shouldn’t fly in front of other people. If she had, he might’ve thought there were too many restrictions and it wasn't worth it, but she didn't say anything, so he keeps doing it. It's just a miracle that no one saw it. Again, in Season 7 Becky also began to sometimes fly when she could be noticed.

But it would be fine if he just didn’t understand the double life. He doesn't even understand the most basic thing about being a superhero. Kid Math's mathematical thinking comes into conflict with humanity when he suggests destroying the city so that Dr. Two-Brains has nothing to turn into cheese, or turning the city into cheese first and beating him at his own game, despite the fact that it won't benefit anyone but Dr. Two-Brains. 


The question is, for what purpose does Kid Math fight the villains, if not for the sake of ordinary people? Luckily, WordGirl is able to easily explain this to him. He understands the ideas of morality well and knows how to care for others, but in the course of mathematically solving a problem, he does not think about the consequences at all. Kid Math may not want to hurt anyone, but if removing a key component of the equation seems like the right thing to do, he could easily destroy the city. Math turns out to be very frightening, when decides someone’s real fate. Kid Math was just lucky that he met WordGirl. After all, obviously, it’s his type of superheroes that Miss Power uses to take over planets.

The most absurd rules that WordGirl teaches Kid Math are the rules for fighting villains. For example, the necessary witty conversations. Dr. Two-Brains complains that Kid Math doesn't say anything and immediately attacks, but still falls into his trap. Here you need to ask not what’s wrong with him, but what’s wrong with the situation. Actually as WordGirl might have noted, attacking quickly and suddenly is the best tactic against Dr. Two-Brains. In many episodes, she defeats him this way, and it works with most villains. In fact talking only gives them room to maneuver, and WordGirl’s chances of winning are reduced. Yes, WordGirl knows why you can’t defeat villains too quickly and get out of their traps too. But allowing a defeated villain to leave to wait for the next day and stop the second part of his plan? When was it possible to prevent him from getting to this part of the plan at all?? It's kind of stupid.


Also why, when WordGirl and Kid Math split in two directions, does WordGirl want to send him to catch Dr. Two-Brains? So that he could deceive Kid Math again? They needed to switch, not so that Kid Math could show what he had learned, but simply out of common sense. But then again, what did Kid Math show by stopping the cheese device? He would’ve shown that he was no longer so naive much better, if he hadn’t fallen for another and, perhaps, more cunning trick of Dr. Two-Brains.


If you pay attention to how at the beginning of the second part in the school corridor Toby proposes his plan to Victoria Best, what they did at the end no longer looks like it came out of nowhere. Although it's still not clear what exactly they're up to with a bunch of robots and hypnotized gorillas. I'm guessing they also wanted WordGirl to not be able to be in two places at once, but it didn't work out because of Kid Math.


Finally, what happened to Kid Math after this episode? In the end, he is not going to fly away, he says that he and WordGirl are a great team, and he still has a lot to learn from her. But at the same time, he never again appeared in a significant role, at most he flashed through as a background character. The most logical explanation for his disappearance would be that he went to defend other cities. The Narrator mentioned that all cities have their villains, but only this one protected by WordGirl. Hal Hardbargain also mentioned supervillains from other cities – they were his clients, so superheroes are definitely needed there. I hope that Kid Math finally figured out to do just that and that; he is there the entire time he is not shown. Because if not, judging by his moments at school, it seems that he simply fell into the life of a “regular child” and completely abandoned superhero job, and also stopped talking to WordGirl. She, of course, didn’t really want to train him, and did it only so that he wouldn’t ruin anything. But they could still remain friends and at least cross paths somewhere. 

And how is it that none of the locals are interested in the new superhero? They love new heroes so much, even fake ones, such as TJ “The Homerun King” or Victoria Best in disguise. They were written about in the newspapers, they were given them the key to the city, even WordGirl enjoys everyone's adoration... How did Kid Math – another real superhero – could escape this? He disguise himself so poorly at the beginning that it was impossible not to notice that he was an alien. And if journalists were interested in him, it would be more difficult for WordGirl to teach him everything and keep her secret. 

Let's just think he's in another city, and returns to the Fair City only occasionally to chat with friends at school, or when the city is attacked by a bunch of villains at once, as in the episode "Time out with Two-Brains", where he freezes during a time stop. And yet, why did the creators make an ending where he remains, if they didn’t plan to continue to develop him in Season 8? Sending him to another city, since he wants to stay on Earth, seems to be an ideal solution.


In Season 8, it feels like many of the episodes are just the same repeated stories, wrapped up in a different package in the form of a slightly more twisted plot.


The quintessential “same” story is the episode "Becky Knows Best", which is an uncreative combination and very close repetition of two episodes – "Big and Brent" and "Questionable pair". In one episode, Chuck tries to convince his brother and WordGirl that Mr. Big can't be trusted, but only sets himself up in the process. In another episode, Ms Question spends time with Reginald while Invisi-Bill robs his store, and in the end Reginald finds out about everything and breaks off the relationship, but Ms Question truly doesn’t understand why. So, in the episode of the Season 8 they simply combined the plot of these two, and now Ms Question is dating Brent, Chuck is sure that she wants to use him, and this time she sends him to rob someone and expose himself, which leads to another heartbreaking scene at the end. The only difference here is that Ms Question wasn't going to use Brent, and he still decides to continue dating her when she gets out of jail. Apparently, Ms Question's previous relationship failures are caused by a complete lack of moral compass, and she always chooses the wrong people to share her criminal tendencies. Brent matches her moral ambiguity because he also doesn't see villainy as a bad thing, which complements her lack of understanding that her villainy makes others treat her worse. Although they don’t break up until the end of the animated series, she can still become bored with Brent when she becomes fed up with his meekness and indulgence towards everyone, especially Chuck.


What else is repeated in Season 8? Well, for example, starting from the first season, one of the main villains has a kind of “popularity crisis”, when they obsessively demand WordGirl’s attention and are afraid that if she doesn’t fly in to stop them, then no one considers them dangerous anymore. It all starts with the Butcher in "Super-grounded", where Becky is grounded and so sends the Captain Huggy-Face to fight him in her place, and the Butcher escalates his crimes in an attempt to convince her that he is still dangerous. 

With Dr. Two-Brains, this happens in the episode "The ballad of Steve McClean", when WordGirl is too busy capturing Steve McClean, and also in the episode "Homerun King", when T.J. comes in WordGirl's place, but he is nothing like her, so Dr. Two-Brains thinks he's no longer taken seriously. 

Granny May in the episode "Who's your Granny?" made this plot most effectively and impressively: with the help of technology, she achieved everything that other villains could not, but decided that she didn’t need it, because for her the most important thing is not all that, nor popularity, but communication and the pleasure of deceiving people personally. 

And then in Season 8 in the episode “Girls day out throws Chuck” there is a return to where it all started – Chuck is trying in every possible way to get the attention of WordGirl, increasing the scale of crimes, and when she finally arrives, he says that he began to worry. Now the difference is that WordGirl doesn't appear for a long time, because at this time she is in the mountains, in some monastery health resort, where she is relaxing in a soundproof room.



Next one. Everyone probably already knows that the Peppa Pig episode about spiders not being scary was banned in Australia? So here are two whole episodes that surely banned there. Season 7 already had one episode about the fact that you shouldn’t be afraid of spiders - “Backyard camping”, even if the spider there is shown capable of weaving a web frighteningly quickly and in huge volumes, so Becky doesn’t cease to be afraid of it by the end. 

Apparently, in Season 8 they decided to fix this, so in the episode “Eight Legs vs Two-Brains” she was forced to take care of a spider, and this time it’s a tarantula. Of course, they say that a tarantula bite is harmless for humans, but at the same time it is very painful and causes swelling. It’s possible that this domesticated spider had its venom glands removed, but in this case it should have been said so. 

WordGirl overcomes her fear only when she sees that Dr. Two-Brains is even more afraid of this spider (apparently, again, because tarantulas eat mice), and having a spider sidekick turns out to be very useful for her. Although I don't understand why he stopped shooting the cheese ray when he saw the spider? Turning the spider into cheese – what a great way to get rid of it! WordGirl might well be happy with such a solution too. In the end, Becky could say that no one is safe from randomly crossing paths with villains in their city. 

She still doesn't completely overcome her fear, and Dr. Two-Brains' henchmen also show a fear of spiders. What isn’t said in these episodes is that the fear of spiders in humans is an evolutionary rudiment, since our species came from hot countries where spiders are really dangerous, and the problem is far-fetched only for those who now live in colder climate. Becky and the others live near the desert, I don’t know how they deal with poisonous spiders, and it may be quite reasonable to be afraid of them. Of course, it’s hard to say about the aliens, but the planet Lexicon in WordGirl's memories looks like desert. Perhaps there are dangerous spiders on it, too, and this fear may also be innate. 

And the idea that this episode promotes, “the more you learn about them, the less scary they seem,” works for a lot of things, but with insects, arachnids, fish, and marine life, it's quite the opposite. They can seem cute when you know almost nothing about them. There may be nothing gross about them if you stick to basic knowledge. But as soon as you start to learn details about their feeding methods, reproduction, biological mechanisms and physiological characteristics, they almost inevitably begin to look like some kind of horror genre monsters. But if you need to describe creepy monsters, then knowledge about all these real creatures will help you. 

And that spider-like old lady who breeds these spiders doesn’t scare the children, perhaps because everyone is accustomed to hybrids, like sandwich people.



Back in the Season 8, the story with the books repeated itself, but it was again a step back. In Season 0, Dr. Two-Brains uses his superhero manual to predict all of WordGirl's actions and easily catch her. He wrote that book when he was still her friend and observed her. His second book is a manual for supervillains in the episode “Too Loud Crew” of Season 2. The Butcher and Whammer borrow it from the library and try to use it against WordGirl, but it turns out that she also read that book and turns it against them. 

What's in Season 8? The Butcher steals another villain handbook from one of the elderly villains, the tricks in which are stupid (but working), and he soon becomes disappointed with them. And WordGirl hopes for help from the authors of that book, but they are of no use to her at all. And in the end it turns out that the book has not even been completed. If previous cases show that advice doesn’t only work in one direction and any information can be a weapon, then here... it simply didn’t lead anywhere. But, probably, it was supposed to show that not all books are smart? I think it’s also a good moral in the sense that you shouldn’t blindly trust something simply because it’s written in a book, although it could have been shown more clearly.

Speaking about books, you can notice another interesting detail: all the photos of the authors are identical: black and white, in which they stand arrogantly, leaning against the wall, with their hands in their pockets. Such photos of Dr. Two-Brains and Mr. Big are shown on the back covers of the books “Supervillains and You: A Practical Guide” in the episode “Too Loud Crew” and “Practicing Mind Control” in the episode “Art in the park”. The similar photo of Scoops was in the newspaper in the episode “Truth, revision and Lexicon way”. Obviously, the photographer of these publishing houses has a strictly uniform vision of how authors should pose. However, he doesn’t have a monopoly on photos in books. For example, Raul Demiglasse on the cover of his book is colored, happy, and stirring books in a pot.



Finally, in Season 8, Dr. Two-Brains completes what others failed to do. In the Season 1 finale, Glen tried to steal a particularly valuable cow that is only milked once a year by riding off on it. That’s where his plan failed. And Dr. Two-Brains in Season 8 casually rides off on this cow, even with his henchmen, and no one objects, including the cow itself. 

Or at the beginning of Season 3 Toby was trying to stop time so that summer would never end and he wouldn't have to go to school. He created a robot that stupidly destroys all the clocks. And Dr. Two-Brains in Season 8, again, successfully stops time... so that the cheese, which is close to its expiration date, doesn’t spoil.

It's also worth mentioning that many of the things that the characters couldn't do in the early seasons, they were able to do in the later ones. For example, Mr. Big couldn’t swim in money like Scrooge, although he tried to dive not into metal coins, but into paper dollars. Leslie was defeated that episode precisely due to this feature. But in the later seasons, everyone can dive into paper money, and Mr. Big, having forgotten about the bad first experience, too.



Some of the “repetition” in Season 8 even clarified all previous cases. So, when Nick Michols turned out to be another new sidekick of Dr. Two-Brains, who tried to take his place (at first Glen wanted to replace him, then Mr. Cheese wanted to suppress him, finally, this one became something of an uninvited producer who wanted to push as much of his agenda) I understand why it happens every time. Dr. Two-Brains should hire someone he already knows and so knows he can trust. The problem is that he doesn't socialize with anyone except his henchmen and the other villains, and all the times he needed someone else were quite urgent. In such cases, Dr. Two-Brains always thinks that his popularity is enough so that who are wanted to come, but in fact it’s only enough that those who want to take advantage of his popularity to come. Everyone who didn’t know him before the job invitation perceives him not as a person, but as a public image, and this is where all the problems begin. Moreover, most of the city’s residents are prosperous, and they’re not interested in working for the villain, so only the most stuck-up people come, who cannot fulfill their ambitions except at the expense of someone else.

By the way, in that episode – “Dr. No-Voice" where he needed a voice actor, Dr. Two-Brains could’ve made a great fourth wall breaking joke and cast TJ and Brent in the role, who are actually voiced by the same actor. It would be even funnier if, despite the similarity of the voices, he said that they did not suitable for this job. It would also be nice to invite the Amazing Rope Guy with his talent to convincingly imitate the voices of others. The problem is that the Amazing Rope Guy already tried that thing in the episode “What an amazing rope you tie, Amazing Rope Guy” and he didn’t like that the glory went to other villains. By the way, in that episode he didn’t portray Dr. Two-Brains, obviously because by that time Glen had already done it in two ways.


When I thought that Season 8 was too much a repetition of what had already happened, I wondered if these episodes had the same writers. Well, I looked at the credits of all the episodes where I thought there were patterns, like the spider episodes; the episodes where Toby slowly becomes a better person and is forgiven at the end; the Chuck and Brent and/or Miss Question episodes; the episodes about the city's past; the episodes, where someone is literally swimming in money (although in Season 2 it was impossible) and all sorts of other things like that, I don’t remember everything. So, not a single pattern was confirmed – It turned out that they were all written by different people. The only thing I managed to do was identify queer pairings shippers among the creators.

Such episodes as “When Chuck's mom away”, “The fill-in”, “The invasion of bunny lovers”, “One last sandwich”, “Plain old mischief makers”, “The power of Wham-ship”, “Kitty- cat criminals" and the like were actually written by the same two screenwriters. So, if you thought something saucy was there, then most likely you thought right. However, do you know which queer couple the creators recognized as canon? It's TJ and Johnson…


The episode “Big Baby” is a pretty typical episode where characters turn into babies. However, in the context, the question arises: can Mr. Big's new invention actually turn into babies, or is it just the kind of mind control that makes someone think they are babies and everyone else see them as babies? In the first case, this means that someone from his corporation has invented a method of radical rejuvenation, which, if adjusted correctly, can restore youth to old people. Mr. Big missed the opportunity to make a fortune from the age revolution around the world! The second option is much more plausible, given that the device was announced as a new mind control device. However, this doesn’t explain how Mr. Big and Leslie, as babies, fit into one stroller, or how only the apparently small Mr. Big fit in there with all the stolen items. 

By the way, the stroller itself is introduced into the plot in a rather odd way. The balloon seller says that he won’t even ask for payment for it, the main thing is that they don’t ask where he got it. And the humor lies precisely in this inexplicable suspicion. I think that he actually took it from Mr. Big before that. In the end, the stroller is exactly his colors, and no one else will make item with such a color scheme.



The episode "The penny, the pony and the pirate" features a shockingly poorly made Pretty Princess special. With such lazy execution, absurd details, and a chaotic plot, I expected Captain Tangent to be involved in the production of that special, given that he’s the villain of the episode. Just as Mr. Big once made a Pretty Princess episode with mind control, Captain Tangent somehow snuck his inconsistent stories that he always likes to tell. He was even shown on a pony on the title card of this episode! It would’ve been a much more impressive plot than it turned out to be. Captain Tangent did what he always does, and the weird special subplot just went nowhere. 

Violet says at the end that it was “jumping the shark,” with a hint that the Pretty Princess cartoon has gone downhill. It would be self-ironic if the “WordGirl” animated series also went downhill, but no, after Season 7, which I consider the worst, they really improved. And even the Season 7 isn’t as bad as some other long-running animated series. However, Becky and the others never watched their once favorite cartoon series again. At least according to the official episode order. According to the production code, that episode was at the beginning, and “Sticky situation” was closer to the end. This explains why in that episode TJ doesn't want to watch Pretty Princess anymore, preferring the shark wrestling show.



It’s interesting that in both episodes of Season 8 with Granny May, so-called “twin characters” of minor villains appear. In the episode "Sticky Situation", the owner of the hardware store is just a slightly modified Big Left Hand Guy with a normal hand and a hammer hairstyle. They even kept his color scheme, but made it more saturated. The Big Left Hand Guy appears later, so it’s definitely not him who get rid of the hand mutation, changed his hairstyle and took up honest job. Perhaps that was really his twin brother, who knows. 


The next case of twin characters is weirder. In the episode “Granny’s Corner,” in front of the entire unhappy crowd, which old lady May misleads every time, there are two particularly angry guys, one of them is similar to Glen in absolutely every way. From clothing and overall look to facial expressions and behavior. Glen suddenly has his own copycat! I'm almost sure that this role was originally written for him, but then for some reason creators decided not to use him, so they made another exactly the same character. And the second indignant visitor, although not so similar, apparently should have been Raul, who often appeared with Glen as company. This role would’ve suited them very well. What might have caused the creators to change their minds? 

These don't seem to be the kind of characters that simply won't be shown if their original voice actors never return. Especially since some of the more recurring characters, such as Lady Redundant Woman, have had their actors replaced.

Perhaps it would be strange that two independent villains, suspecting nothing, help Granny May. And at the same time, all they can do is yell indignantly and walk around with protest posters. But it’s possible that this is really all that Glen and Raul can do. Glen was dangerous only because he managed to get the inventions of Dr. Two-Brains, and Raul only cheated with canned food, and for what they went to jail in other episodes always remained off-screen. If they are capable of doing more, it’s not in the episode, where Granny May lured even Eileen to the museum, who, although she was angry that no one was celebrating her birthday, surprisingly didn’t destroy anything. And they are not so clever as not to fall for it. Like, in another episode, all the villains from the school of the Coach and the Amazing Rope Guy rushed to buy cereal, which was supposedly advertised by Dr. Two Brains. Or when Captain Tangent dug up his treasure to pay for Seymour Smooth's predictions. But, most importantly, if Glen had appeared in this episode, I wouldn’t have thought that he was dead! Why did I think that? I just noticed where exactly his last appearance was…

I actually kept track of the last appearances of the characters so as not to miss anything, I even made my own list based on the list of episodes. True, it only includes the villains, because only they were listed in the episode list, and I never got around to tracking down the last time everyone else appeared. So, this list showed that some villains, in their last appearance, remain in such an ambiguous position that you can only say that their fate is unknown. They are like the Schrödinger's cat now: they may or may not be dead. Only one thing is known: they had the chance to prove that they were alive by appearing in the background of one of the remaining episodes of the animated series, but they never did.


And here is my list of last appearances of villains. The first part is the last episode about the character; the second is their last appearance in the animated series. For minor characters that only appear in one episode before becoming background characters, only their final appearance is listed. There may be inaccuracies due to confusion with episode order. If you want, you can try to find those whose fate is unknown first.

The List:

Amazing Rope Guy – “Diorama drama: scene of the crime” (helps WordGirl, makes a diorama in jail), “Rhyme and Reason” (without a suit in the crowd)

Big Left Hand Guy – “Plain old mischief makers” (loses supervillain status), “Dr. No-Voice" (buys cereal)

Eileen, Birthday Girl – “Putt with honor” (receives a ribbon for participation), “the ordinary extraordinary Botsfords” (peacefully rides on a school bus)

Victoria Best – “The best of the bests” (helps WordGirl regain her powers)

Whammer – “Can’t touch this” (sits sadly on the bank of a stream), “Tim Botsford Neighborhood assistant” (in jail in line for sandwiches)

Guy Rich – "Invasion of Bunny lovers" (under mind control, carrying bags of money)

Glen Furlblam – "Invasion of Bunny lovers" (under mind control, holding a cheese grape)

Dr. Two-Brains – “Dr. WordGirl-Brains" (locked in a jail van with Huggy in the body of the henchman), "Rhyme and Reason" (on top of a five-headed robot)

Captain Tangent – “The penny the pony and the pirate” (taken away in a chest), “Time-out with Two-Brains” (jumps into the sea with a shark)

Royal Dandy – “Royalty Framed” (returned to the picture with his double), “Art’s parts” (becomes Lernerer’s testing subject)

Kid Potato – “My dad, my teacher” (shares a donut with the Butcher in jail), “The good old days, the bad old days” (in the home for the elderly heroes and villains)

Lady Redundant Woman - "Royalty Framed" (teams up with WordGirl, doesn't go to jail), "Tim Botsford Neighborhood assistant" (in jail in the sandwich line)

Maria, the Energy Monster – “What would WordGirl do” (frozen), “Set sail for the bake sale” (sails out to sea on a hot dog cart)

Ms Question – “Becky knows best” (visited by Brent in jail), “Time out with Two Brains” (still with Brent, in a cafe in France)

Mr. Big – "Staycation" (betrays Dr. Two-Brains, goes to jail)

The Butcher – "The ordinary extraordinary Botsfords" (goes to jail for stealing chocolate from the bank), "Rhyme and Reason" (on top a five-headed robot)

Meat Masked Marauder – “Dr. WordGirl-Brains" (scheming in France)

Invisi-Bill – “The power of whamship” (glad to go to jail with Whammer), “Dr. No-Voice" (buys cereal)

Nocan the Contrarian – “Set sail for the bake sale” (sails away with granola bars)

Lernerer – “Art’s parts” (admires the drawing of the Amazing Rope Guy on the jail wall)

Raul Demiglasse – "Rise of Miss Power" (tied up with Glen and Seymour Smooth)

Seymour Orlando Smooth – “As something as something” (gets stuck in a car on the jail roof)

Granny May – “Granny’s corner” (goes to jail, assigns victory to the policeman), “Rhyme and Reason” (on top of the five-headed robot)

Steve McClean - "Dr. WordGirl-Brains" (thrown into a jail van by Dr. Two-Brains in WordGirl's body)

Timmy Tim-Bo – “Dr. No-Voice" (buys cereal)

Toby – “Trustworthy Tobey” (turns out to be honest, tidies up the library) “Rhyme and Reason” (leads the attack of the five-headed robot)

The Coach – “Robot problem” (promises to reform, ends up in jail), “Tim Botsford Neighborhood assistant” (in jail in line for sandwiches)

Hal Hardbargain – “Caper or plastic” (admires the photo of the Masked Bagger in jail), “Tim Botsford Neighborhood assistant” (in jail in line for sandwiches)

Chuck the Evil Sandwich-Making Guy – "Tim Botsford neighborhood assistant" (sells sandwiches in jail), "Rhyme and Reason" (on top a five-headed robot)



And, yes, the first one to go missing was Glen. He last appears in the Season 6 finale "Invasion of bunny lovers", where he is mind-controlled as an ancient slave serving a grape made of cheese to Dr. Two-Brains. And in the end of that episode he doesn’t appear in the crowd of dehypnotized characters. Of course, there was also the cheese maker under mind control, but he then appeared in the Season 7 at the ray exhibition as a sponsor; and Guy Rich, although I didn’t think that he would ever appear again, I thought that he continued to travel, what he was doing before. He also doesn’t appear in the dehypnotized crowd, but I have more confidence that nothing happened to him because he didn’t mess with a potential killer. Glen, by contrast, is also a more frequent background character – he appears at least briefly, often somewhere in the crowd, in every season up to the sixth, but never in the seventh or eighth. You might think that this doesn't mean he was killed, he may still be under mind control (which is also quite sinister). But in this case, what stopped him from pressing the button when the command was given to everyone in the city? Dr. Two-Brains showed his vindictiveness when he brought him to serve him, despite the fact that Glen hasn’t bothered him for five seasons now (“A World Without WordGirl” doesn’t count). In that scene, Dr. Two-Brains has no reason to kill him, and in general he never tried to kill him, but the mouse brain influence hasn’t gone away completely, it could have reminded him of that episode with the cats and convinced him to kill Glen just in case, while there is an opportunity. 

And later in the episode it turns out that all this time Dr. Two-Brains had a cheese ray in his pocket – the ideal murder weapon so that the body would never be found. In the episode where Ms Question “eliminated all the villains,” no one is interested in their fate, they could as well die in the desert in an unconscious state, and none of the citizens, including WordGirl, even tried to investigate what happened to them. They didn’t worry about all of the villains at all; of course no one would’ve noticed Glen’s disappearance. And for that matter, he's not Dr. Two-Brains' only supposed victim.



The most controversial last appearance was made by Mr. Big. In "Staycation", he begins by wanting to go to another city where no one knows his mind control products yet and WordGirl won't be able to stop him. He ends up mind-controlling Dr. Two-Brains, forcing him to make a ray of unknown purpose, leaving him barefoot and without warm clothes in the middle of the snow on an antenna on the roof of the skyscraper, stealing his car, going to jail... and then disappearing. Dr. Two-Brains could kill him for what he did to him. 

Although he won’t understand what happened until the end of that episode, it’s actually not difficult to deduce. The last thing he remembers is Mr. Big offering him sandals, and now he is on the roof of a very familiar skyscraper, under an installation with a giant pink bunny and Mr. Big's sandals, which WordGirl didn’t bother to break, so he will probably want to try it out. 

That is at least easier than trying to get out of there, which will definitely affect his health in the next episode. The second episode of that issue, where Dr. Two-Brains lost his voice, seems to have no relation to the previous one, but I suspect they weren’t placed this way by accident. In the episode "Dr. No Voice" is posited that he lost his voice due to overdoing his expressive singing at the villain's karaoke, but this is reported by the henchman who wasn’t present in either the previous episode or the karaoke scene. So the whole karaoke idea could very well have been made up by Dr. Two-Brains to maintain his dignity and possibly cover up the murder. 

Moreover, in this episode he again tries to kill a man with his cheese ray (as if it worked so well with the previous two victims; also that man was Nick Michols, who is “been turning him into something he's not”). Here Mr. Big has something in common with Glen, who is also a supposed victim. One forces Dr. Two-Brains to sit on top of the goop ray for almost a day, under the threat of aggressive cats; and the other leaves him on the skyscraper antenna for who knows how long, it's possible that until the snow melts (they live in a hot climate so winter is usually without snow). Mr. Big could’ve been saved by jail, but if my guess is correct, he bribes guards to stay out of jail, and besides, Dr. Two-Brains holds a grudge in the Glen’s case, so waiting out his anger might not help either.

As is already known, no one cares about the fate of the villains. All the residents of the Fair City could easily turn a blind eye to the disappearance of Mr. Big. WordGirl, without delving into it, would be relieved that there is one less villain, Leslie also wouldn’t made a fuss, but quite willingly took over (judging by the episode "Leslie makes it Big"). She did all the work anyway, many of the smart plans were hers, and she would only streamline production. 


Getting back to Mr. Big and the theory about his murder, Dr. Two-Brains has attacked him before. In the episode "Mr. Bog's colossal mini-golf" he was one of the most interested in getting revenge on Mr. Big for using mind control on them. Of course, back then it was fairly harmless bullying. There’s also the page from a not particularly canonical, but the official comic (where Mr. Big is the leader of the main five, when in fact he never participates in group crimes, and doesn’t care about the villain society; Toby is excluded when in series he was in main five instead of Mr. Big; the Butcher wants to team up with Granny May and not to send her to retirement; also Ms Question doesn’t speak in questions there), where Dr. Two Brains is shown shooting Mr. Big with the cheese ray (he also throws some bombs that were never seen in the animated series). Obviously, he missed, but still he tried to shoot him.


The situation itself kind of reminds me of what happened to the owner of the pow card factory, Mr. Cardsley from “OK K.O.”, who, by the way, is somewhat similar to Mr. Big. He wasn't that bad of a character, but somehow he's the only one who doesn't get a good ending. In the final arc, he is killed off-screen by Shadow Venomous and T.K.O., but even when everyone is resurrected after the final battle, Mr. Cardsley ends up in Hell and is punished by the ghosts. Since there are no obvious reasons why he deserved such a fate, I assume he represents greedy corporations, in their case Cartoon Network, which forced the creators to finish the animated series in a short third season. 

With Mr. Big, however, things are less clear. Since his disappearance happened off-screen, we can also assume that Mr. Big realized that he doesn't have to stay in the Fair City at all, where his reputation is completely ruined, and WordGirl always catches him. He could easily move to another city where he could carry out his mind-control plans with impunity, and WordGirl would never know about it because she wouldn't even notice his absence. He'll also get away with the way he treated Dr. Two-Brains, and his cruelty towards Leslie will only continue as she will most likely follow him. Overall, one ending is worse than the other. And if that hadn’t been his last appearance, I wouldn’t have thought anything like that. However, while most villains show themselves at their best in their last appearance, or at least don't do anything worse than usual, Mr. Big screws up his entire storyline in the end.



The fate of the next two characters is unknown for other reasons, and they didn’t deserve it in the slightest. In the episode "Time-out with Two-Brains", many characters are shown frozen in awkward positions during the time stop. Among them, Captain Tangent is shown jumping from his ship into the sea to swim, and a shark is waiting for him below. As time goes back to normal, the frozen characters are shown completing their actions... but not Captain Tangent. 

I don't understand, why not just show that he's okay? He had the clever parrot and three dogs nearby who could save him from the shark; or he could cartoonishly jump out of the water back to the ship, or at least swim away from the shark like Disney's Captain Hook from the crocodile. But instead, nothing. And this makes his fate unclear. 

Again, you can say that the episode “The penny, the pony and the pirate” was after this one, and he is fine there, but it’s only if we consider that the creators changed the order of the episodes to correct the situation. But I don't trust the official episode order after they placed "Invasion of bunny lovers" – the Season 6 finale where Scoops learns WordGirl's secret – in the middle. That episode placing created a lot of inconsistency, as in "Questionable Pair" Becky again has to hide it from Scoops, although in Season 7 she even includes him in her missions, which would make sense if the episode order followed the production code. So, according to the production code, the episode where Captain Tangent is in the museum was at the beginning of the season, so his last appearance in fact is the moment before his meeting with the shark. And if there simply wasn’t enough screen time to save him, maybe it would’ve been better not to show him at all, or to show him instead of someone else? Anything is better than creating the chance of such a stupid death for one of the most good-natured villains.


Maria the Energy Monster, on the other hand, was often the subject to assassination attempts by WordGirl. Apparently, because most of the time she seems unintelligent and incapable of socialization (although she can safely be in jail), and WordGirl only treats humans/animals/aliens like her humanely. She often leaves Maria in closed containers with intention to wait until she burns out. Or she gives the container with the Energy Monster to someone else, and instructs not to open or feed it/her. However, killing Maria in this way is not so easy. In "Pretty Princess premiere", WordGirl leaves her under a bowl in a yogurt factory for a week, and when the yogurt leaking from the machine fills the abandoned warehouse, lifting that bowl as well, the Energy Monster is perfectly fine and quickly restored. The same thing, I don’t remember which episode, where she is caught from the ocean by a fisherman listening to the radio. 


The situation in the episode “Set sail for the bake sale” still makes me worry. WordGirl lures Maria into a hot dog cart, which then throws into the ocean. The hot dog seller, expectedly to his own misfortune, catches his cart... but then Nocan arrives, his ship destroys the pier and the cart falls back into the water. At the end of the episode, it’s shown that the cart is being carried further into the ocean, and Maria can’t get out of there. The episode ends with Nocan's ship passing by and her happily jumping up and down, waiting to be rescued. But even if she manages to get on Nocan’s ship, he is sailing to his home land of Contraria, where, judging by his mythical thinking, progress has stopped at the Viking age, which means there is no electricity anywhere. In her attempts to find electricity somewhere, Maria may wander far away from modern civilization, finally losing the chances to return. Then her only hope for survival will be lightning, and only if there is no rain.



All these supposed deaths clearly resulted from the carelessness of the creators, who didn’t keep track of who was left where and in what position. But unlike everyone whose fate is unknown, and who may still be alive, the Royal Dandy, that prince from the picture is absolutely definitely the murdered character. 

Of course, he was not entirely alive, but in his first appearance he said that he was bored just standing in a frame, and in his second appearance he remembered everything that happened to him during his last revival. This is enough to be considered quite alive. 

But Lady Redundant Woman could no longer revive him even if she wanted to, when in the episode “Art’s parts” Learnerer destroyed the painting. On-screen, with his alien device, he crushed it into pieces and ground it into powder. To study by destruction. Basically, this is what everyone fears about alien abductions. Very symbolically, Learnerer in this episode had a flying saucer. In general, he is more of an alien in this series than all those who are considered aliens (WordGirl, Miss Power and Kid Math). 

By the way, another work of art that he managed to destroy was the Golden Rodent, which I thought was destroyed back in the episode about mashed potatoes. Moreover, it was not a fake there, because that ray could only turn gold into mashed potatoes. Perhaps they later made a copy for the museum, and not of gold, which is why here it turns into powder so well, when gold would rather be flattened.


Well, that's enough of my creepy theories, and let's get back to debunking other people's creepy theories about the enslavement of Dr. Two-Brains by his mouse brain. The last episode about him, as I understand it, just reinforces the theory for many. But, again, not for me.

To begin with, it was a very strange issue, with two episodes in a row about Dr. Two-Brains for no apparent reason, and I expected that if it wasn’t a two-part episode (those usually have a common title), then one episode would lead into the other. I imagined it like this: the episode “Time-out with Two-Brains” would be about how Dr. Two-Brains ends up going back in time to stop WordGirl from becoming a superhero, WordGirl finds out about it and also goes back so she could stop his mouse brain experiment. In the end, they would become convinced that both would have happened in any case, and both choices were conscious with their own reasons, which WordGirl and Dr. Two-Brains now understand. However, due to the fact that their time travels overlapped, upon returning, WordGirl and Dr. Two-Brains swapped bodies. This is the transition to the next episode, Dr WordGirl-Brains. 

Again, the real episode wasn’t as great as I imagined. The time-stopping episode was just a complete waste of potential. The episode where WordGirl and Dr. Two-Brains swapped bodies also had more potential than what ended up happening.

The two were supposed to understand each other better, and eventually restore their friendship (since it’s the last episode with Dr. Two-Brains as villain); instead they begin to become each other... but still don't understand anything. Or, rather they understand, but it’s very one-sided, and it looks exactly the same to inattentive viewers. 


They understand about each other that they only do what they usually do because they have to. Dr. Two-Brains realizes that WordGirl is fighting the villains because she keeps getting attacked. But he never finds out that WordGirl gets much more from her superhero life, as an opportunity to fulfill her desire to protect people she loves and restore justice. Dr. Two-Brains is not pleased with the gratitude of the city residents and the reward in the form of access to the cheese storage no longer seems tempting. Where did his human obsession with food go, which in Season 0 was almost his main character trait? Most likely, since then he no longer suffered from hunger, so that problem gradually disappeared. He also no longer wants to do either evil or good deeds; he only wants to return everything to the way it was. Here is the answer to what would have happened if the mouse brain had been removed: he would’ve decided that his life had become empty and would’ve tried to repeat the experiment.

WordGirl in his body comes under the strong influence of the mouse brain, and this reinforces the version that it simply controls the human personality. All this doesn’t help to notice that basically both personalities get along with a quite harmony: Dr. Two-Brains gets cheese and carries out evil plans for the mouse brain, and the mouse brain never gets in his way when he’s doing everything he wants as a human. At this point, the mouse brain shows almost no activity, giving him only bonuses in the form of occasional super-speed and understanding of mouse speech. 

At the beginning of the episode, WordGirl tells Dr. Two-Brains that he needs to better control the mouse brain (then finds out for herself that it's not that easy), but if you look back at most of the previous episodes, you can see that he already has excellent control over the mouse brain . As you can see, in other episodes, Dr. Two-Brains is able to calmly look at cheese and walk away without even touching it, despite that the cheese was in full reach. He can also share cheese with others when he eats, treat someone with cheese without trying to take anything for himself, and also not be greedy when someone treats him with cheese. Moreover, as Dr. Two-Brains, he shows even more concentration than as Professor Boxleitner, and never gave up everything for a piece of cheese – if this were so, defeating him would be much easier. 

In the first season, he was caught by mouse instincts, such as running in a wheel and fear of cats, but in the later episodes they never returned to this. And it is not only WordGirl who has become more humane, but also Dr. Two-Brains, judging by the moments of his encounter with such things, stopped overreacting to them. 

WordGirl, obviously, cannot do the same, because she is simply not used to it, and the mouse brain is trying to suppress a new personality that it has not yet had time to accept as its own, similar to how schoolchildren sometimes test the patience of a new teacher. Mouse Brain destroys the body swap ray, not realizing that WordGirl's personality is stronger – she accepts it much more reluctantly, as can be seen from many scenes with her split personality, while Dr. Two-Brains only had one such scene in Season 0. 

But if WordGirl still doesn't understand that he actually chose this life, and she was under influence of the mouse brain herself, why doesn't she still want to save him from it? Her reaction suggests that she did understand and understood it from the very beginning, only this is not revealed to the audience or is revealed somehow vaguely, with hints given in different episodes. She accepts him as a villain from his very first appearance and has no hesitation about having to fight someone who was recently her friend, although she still occasionally tries to remind him of how it was. Dr. Two-Brains really doesn’t like to remember it; he reacts to any reminder with sadness or irritation, sometimes with both. 

The Season 1 finale sums up their relationship well, with Dr. Two Brains saying he will never give up his pursuit of cheese and WordGirl saying she will never tire of bringing him to justice, so despite it they can still help each other. In the later seasons, their relationship develops into the "frenemies" type or friendly enemies who have fun fights, where Dr. Two-Brains still uses deadly rays, but without the intention of killing her, because he knows that she will always have time to dodge (for others the people he is trying to kill, however, all for real). In a couple more episodes, Dr. Two-Brains helps WordGirl solve her psychological problems, and she treats him with cheese for it. 

In general, it cannot be said that this plotline remained undeveloped, but the vague way it was shown still leaves the impression that even though Dr. Two-Brains was the most promising villain, who was given the most screen time and opportunities for quality development , it all ended in shambles, and the dropped plot hooks were left dangling.


"OK K.O. Let’s be heroes!” had only three seasons and most of the episodes were the small funny stories, at the same time there was enough room for the epic world building and character development. Professor Venomus, despite making only a few appearances, had a very impressive story arc. I'm guessing that since Dr. Two-Brains as a character came before Professor Venomous, he might have been an inspiration for him, since they actually have a lot in common. Both have special meaning in the life of the main character (Dr. Two-Brains was WordGirl's friend and helped her become a superhero, Professor Venomous is K.O.'s father, from whom he inherited the dark side), both are also important members of the local villain community. Professor Venomous also becomes a villain as a result of an failed experiment (to restore superpowers, and due to dissatisfaction with his former life), he also changes his appearance and acquires the animal traits (in his case, a snake). At the same time, he has a split personality caused by a possession with a shadow entity that is intelligent and controls his body without him noticing. But even when he gets rid of it, does not cease to be a villain. Venomus still has good character traits, but this doesn’t mean that he is able to reform and become the person he was before again. He extorts money from the government, threatening with superweapons (Dr. Two-Brains almost turned the mayor into goop a couple of times for the key to the Cheeseum). Obvious hints at bisexuality are also making them similar. Even the episode where Professor Venomous lets Lord Boxman in when he has nowhere to go, because he's tired of everything and Boxman sometimes impresses him. And then Boxman begins to ruin his life in every possible way, until finally he destroys the entire house with the lab, and solely because of his unbearable frivolity... this is all quite similar to the relationship between Dr. Two-Brains and Mr. Big.



Dr. Two-Brains also has a lot in common with the character from “Grossology”, another lesser known animated series. This is Kid Rot (real name is Chester). A young scientist who became a villain as a result of an unsuccessful experiment (he was looking for a cure for food rotting, and as a result began to cause it himself); with a split personality; possessed by an intelligent parasite, which he doesn’t want to get rid of, but only learn to control; changes appearance under his influence; demands not to call him by his real name; causes all organic matter to instantly decompose – that is, essentially turns everything into goo, first with touches, then with rays. There's a bit of Toby in Kid Rot too: he is in love with the main character and tries to impress her with mass destruction. 

If, despite all my arguments, you still believe in the creepy theory about Dr. Two-Brains, then you should see Kid Rot. This is where things really get creepy. The whole difference is in tone. Chester indeed tragically loses his identity and suffers, although he achieved an initially good goal, and later becomes so dangerous that only his death can save the world. It all ends rather ambiguous. At the end of his second and final episode appearance, he drowns in rotten goo, but then his hand rises. On the one hand, there were no more episodes about him, so one might think that this moment was his agony before death. On the other hand, in the second season he briefly appears in the school cafeteria in his human form, so perhaps only his parasite died, and Chester after that story decided not to draw any attention anymore. So even this horrific version has a more or less good ending.


Another character from Grossology shows what Professor Boxleitner might have been like if he hadn't become a villain. Lab Rat is a researcher and inventor who almost never leaves the lab, but always helps the main characters (like Wade from “Kim Possible”), with a rat name Hermes on his shoulder, which he considers his best friend, but still sometimes experiments on him.


There's literally a city of mad scientists (seriously, of all the villains are mad scientists, only one aren't), so there's a third one – Roger Pinkeye. This one is more like Glen, if he were a very advanced copycat who is capable of making stinky cheese, creating a monster out of mold, purposefully capturing the main villain in animal cage and using him to clone rats, and even a person with rat DNA (to frame the main character and occupy her place in the secret organization), while remaining just as vile and pathetic.

Finally, along with Dr. Hare from “Poptropica”, which I talked about earlier, they are all from lesser-known works released in 2007. Seriously, “WordGirl” and “Grossology” and “Poptropica” are from the same year! All with this strange pattern – a very popular mad scientist with animal traits or possessed by intelligent parasite? Since the creators were unlikely to truly borrow anything from each other, it was apparently an idea that was in the air at the time. However, such a coincidence could also be accidental, based on a set of established stereotypes. They probably all go back to Dr. Jekyll and Mr. Hyde.

Speaking of similar characters, in “Grossology” there was their own version of the Energy Monster – Frankenbooger, the booger monster. He sucked the snot out of everyone’s nose and this made him grow larger, but also, fulfilling his biological function, it filtered the air, causing him to dry out and shrink. And as if there weren’t enough similarities, he also came to life from electricity!


In the finale of the animated series "Rhyme and Reason", two more new villains appear – Rhyme and Reason. Their names are based on the expression “No rhyme or reason,” which means “without logical reason” or “for no reason at all”. But as russian I can see in their names a reference to “The adventures of Dunno” –“How Dunno became a poet”. Posey taught him to write poems in such a way that there were rhyme and reason. And it's interesting that at the end of the Season 8 finale Rhyme and Reason can’t find a rhyme for the word “purple” and begin to sort through a bunch of non-existent words with the same ending. In “The Adventures of Dunno” they couldn’t find a rhyme for the word “scissors” with the same result. 


Again, not exactly my theory, but it’s extremely obvious: Rhyme is also from the planet Lexicon. She has almost the full range of alien superpowers, like super strength, super speed and ice breath. Unlike the other aliens in this animated series, she doesn’t fly, but she jumps and lands in such a way that it can be called flying. Just like WordGirl was able to develop her icy breath after meeting Miss Power, Rhyme may also have the ability to fly; it just needs to be developed. 

So she has the alien powers. At the same time, she also grew up on Earth, so she also came here as a result of some kind of space shipwreck and wasn’t raised as a superhero. And here, the majority prefer to use superpowers not for good, but to do what they want. 

The fact that she may be from the planet Lexicon is indicated by her great love for rhyming words, the very idea of stealing something to rhyme with the first thing stolen, and her obsession with the need to find a rhyme for the last word spoken to her. She doesn't have to rhyme everything at all (she stops doing so when she's done with Reason), just like WordGirl doesn't have to define words even if someone asks, and while she usually has a hard time resisting it, she has ignored such questions on a few occasions.


This episode draws great parallels between the characters. Rhyme and Reason, as well as Becky and Violet, fight and break up, and then reunite. WordGirl and Reason represent the mind, while Violet and Rhyme represent the heart. WordGirl and Rhyme have superpowers, and they are the ones who end up being rejected. Violet and Reason don’t have superpowers, and it is they who start a quarrel. WordGirl helps reunite Rhyme and Reason, this doesn’t help stop the disaster, but in the end it helps her make peace with Violet.


Since the animated series ended here, it’s unknown whether Rhyme and Reason will remain in the city. On the one hand, they have moved many times before, so they can do it again. On the other hand, they are tired of it, and here they can stay, where the local villains are quite happy with their position, where WordGirl defeats them all the time, but the punishments are not strict, and the local residents are not particularly against crime.

As I mentioned, Miss Power could return with help, and could also find Rhyme now that she's revealed herself with her superpowers. Or they could try to take over the planet Lexicon, which would force WordGirl to go there too and finally get to know their home planet. Unfortunately, this is not an animated series with a plot that could include developing plotlines and story arcs, which is why many storylines were left with unrealized potential. But it was still a great animated series, and one of the most outstanding in its genre.